SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Missing Swastikas (https://www.subsim.com/radioroom/showthread.php?t=184568)

KGP 06-14-11 03:03 PM

Missing Swastikas
 
I am neither a Nazi or supporter of Hilter and his policies but.... I do enjoy the skillfully crafted realism that the modders have brought to the game. After fiddling with my mods for a few days I finally have the 'look and feel' I want but my swastikas have vanished!

Here is my current config, any comments regarding order, versions or anything at all are welcome:
Grossdeutscher Rundfunk
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Magnum_Opus_0_0_1
Magnum_Opus_Patch_2
sobers smaller water drops
sobers 3D deck spray mod V7
sobers base wave mechanics V17 SH5
sobers chimney smoke V2
sobers real trees
stoianm Atlantic blue water color
stoianm realistic color exterior mod v1
Icebergs v2.4
SteelViking's Interior Mod V1.2
sobers multi color mod V2
NewUIs_TDC_6_5_1_ByTheDarkWrait
NewUIs_TDC_6_5_1_ByTheDarkWraith
NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision
NewUIs_TDC_6_5_1_jimimadrids_map_tools
NewUIs_TDC_6_5_1_U-Jagd_Chrono
NewUIs_TDC_6_5_1_WWIIInterface_by_naights
AOB slide ruller for TDW UIs and MO by stoianm
Manos Scopes-patch for 5x4
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Harbour & Kiel Canal Pilot v2.5
Speech Recognition_MiTonsEdition_v0.4_english
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english

KGP 06-14-11 05:08 PM

bump :cry:

Sailor Steve 06-14-11 10:04 PM

I can't help with the problem, but someone who can will be along shortly. I just wanted to make you feel more at home.

Quote:

Originally Posted by KGP (Post 1683813)
I am neither a Nazi or supporter of Hilter and his policies but....

You don't have to make disclaimers here. We all love history and want it to look right, and those who don't like the swastikas don't have to use them. I find nazism reprehensible, but I've been building models my whole life and a World War Two German plane or ship just doesn't look right without the proper flags. Don't worry, you're in good company here. :sunny:

jwilliams 06-15-11 12:22 AM

Quote:

Originally Posted by KGP (Post 1683915)
bump :cry:

:06:

Looking through your mod list. I can't see why.

Magnum Opus has the mod... - SteelViking: SteelViking's Interior Mod v1.2.
Which should add the swasticas to the flags.

From the read me :-

- Swastikas added where historical accuracy calls for them.

There are a few errors in you mod list... But I dont think it would make any changes to your flags.

Grossdeutscher Rundfunk
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Magnum_Opus_0_0_1
Magnum_Opus_Patch_2
sobers smaller water drops
sobers 3D deck spray mod V7
sobers base wave mechanics V17 SH5
sobers chimney smoke V2
sobers real trees
stoianm Atlantic blue water color
stoianm realistic color exterior mod v1
Icebergs v2.4
SteelViking's Interior Mod V1.2 Delete...Already included in Magnum Opus
sobers multi color mod V2
NewUIs_TDC_6_5_1_ByTheDarkWrait Why installed twice????
NewUIs_TDC_6_5_1_ByTheDarkWraith
NewUIs_TDC_6_5_1_ERM_Reaper7_NightVision
NewUIs_TDC_6_5_1_jimimadrids_map_tools
NewUIs_TDC_6_5_1_U-Jagd_Chrono
NewUIs_TDC_6_5_1_WWIIInterface_by_naights
AOB slide ruller for TDW UIs and MO by stoianm
Manos Scopes-patch for 5x4
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Harbour & Kiel Canal Pilot v2.5
Speech Recognition_MiTonsEdition_v0.4_english Delete Only need 1 speech version. And as you have newUi's you should use the one below.
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english

Magic1111 06-15-11 02:06 AM

Quote:

Originally Posted by KGP (Post 1683915)
bump :cry:

Install this MOD at last in your MOD-List and your problem is solved:

http://174.123.69.202/~subsimc/radio...o=file&id=1555

But how "jwilliams" wrote, I canīt see why the swastica-flag is gone....:hmmm:, because the swastica Flags are in MagnumOpus included ! Any other MOD MUST overwrite the .dds Files ! :hmmm:

Best regards,
Magic

KGP 06-15-11 02:55 AM

My thanks to all those that have responded and to the modders that make it happen. I now have my flags back!
Quote:

NewUIs_TDC_6_5_1_ByTheDarkWrait Why installed twice????
NewUIs_TDC_6_5_1_ByTheDarkWraith



This is the only way it works for some odd reason. You will notice the first one does not include the final 'h' of DarkWraith. Once the main mod is installed, it expands the rest of the mod (which includes all the options). If I then install (or don't install) any of the options I don't get the interface. What I had to do was install the renamed mod which then expands the options and includes the base mod. I install the base mod and viola! the interface is there. If I don't rename it the base mod does not appear in the available list as it has already been installed with that name initially (to expand the mod). Wow, even my head is spinning after that explanation.

Magic1111 06-15-11 03:21 AM

Quote:

Originally Posted by KGP (Post 1684152)
I now have my flags back!

:woot: :up: :woot:

Tinman764 06-18-11 10:54 AM

Quote:

Originally Posted by KGP (Post 1684152)
My thanks to all those that have responded and to the modders that make it happen. I now have my flags back!

This is the only way it works for some odd reason. You will notice the first one does not include the final 'h' of DarkWraith. Once the main mod is installed, it expands the rest of the mod (which includes all the options). If I then install (or don't install) any of the options I don't get the interface. What I had to do was install the renamed mod which then expands the options and includes the base mod. I install the base mod and viola! the interface is there. If I don't rename it the base mod does not appear in the available list as it has already been installed with that name initially (to expand the mod). Wow, even my head is spinning after that explanation.

The reason for this is that you haven't fully unpacked the folders. When you unzip the file you have a folder called "NewUIs_TDC_6_5_1_ByTheDarkWraith" inside this is a folder called "MODS". Assuming you already have JSGME setup inside you SH5 folder you will already have a MODS folder there. DarkWraith's installation instructions assume that you don't have the MODS folder set up yet.

All you need to do is copy all the folders contained inside NewUIs_TDC_6_5_1_ByTheDarkWraith/MODS and paste them into your SH5/MODS folder and then install as normal with JSGME - you wont have duplicate folders showing in your installation then.


All times are GMT -5. The time now is 06:17 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.