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-   -   Full hull repairs at resupply ships? (https://www.subsim.com/radioroom/showthread.php?t=184106)

Flaxpants 05-30-11 12:39 AM

Full hull repairs at resupply ships?
 
After a close call with some wasserbombes down in the Gibraltar straits in which I picked up around 30% damage on my hull, I decided to head for the Thalia in Cadiz ('41) for a much needed resupply.

Upon leaving the port I noticed that my hull integrity had been restored to 100%. Is this normal? Full hull repairs at resupply ships?

Luno 05-30-11 05:22 AM

If I had to guess that would not be possible in reality. As far as I understand, the game treats a supply ship like any land base :)

frau kaleun 05-30-11 09:21 AM

Correct, the resupply ships were added into the game as additional bases, since IIRC this was the only way to mod them in. Consequently when you dock at one the games "sees" it as you ending your patrol at some base other than your home base. So you get another full complement of fuel and ammo, and any necessary repairs to the boat are made.

Gerald 05-30-11 09:28 AM

Quite right that Frau here say, but you can not do upgrades of the boat, existing platforms such as Flakguns or sonar.

frau kaleun 05-30-11 09:30 AM

Quote:

Originally Posted by Vendor (Post 1673539)
Quite right that Frau here say, but you can not do upgrades of the boat, existing platforms such as Flakguns or sonar.

Yes, there are some things that you can only do in your home base - those things cannot be done (or will not be done for you) when you dock at an alternate base or at a resupply vessel.

Flaxpants 05-30-11 11:08 AM

Well thats excellent news for me then as I love hanging around the Straits of Gibraltar, and the Thalia's only a couple of hundred kms away!:yeah:

Cheers all.

maillemaker 06-07-11 10:56 AM

Yup, docking at supply ships gives you a fully-repaired sub, a full default torpedo loadout, and a full supply of fuel.

You cannot issue medals or skills at supply ships, and you will lose any that you earned even when you do finally go home.

You cannot choose your torpedo loadout from a supply ship.

You cannot make crew changes while at a supply ship.

Steve

Gerald 06-07-11 11:03 AM

Quote:

Originally Posted by maillemaker (Post 1679280)
Yup, docking at supply ships gives you a fully-repaired sub, a full default torpedo loadout, and a full supply of fuel.

You cannot issue medals or skills at supply ships, and you will lose any that you earned even when you do finally go home.

You cannot choose your torpedo loadout from a supply ship.

You cannot make crew changes while at a supply ship.

Steve

Well,you can hand out medals,and take loadout (if you go into Basic cfg file)....but I guess this may depend, on the realism you're using, so I'm not a 100 in this ;)

desirableroasted 06-09-11 05:42 AM

Quote:

Originally Posted by Vendor (Post 1679284)
Well,you can hand out medals,and take loadout (if you go into Basic cfg file)....but I guess this may depend, on the realism you're using, so I'm not a 100 in this ;)

You can hand out medals if you are in SH3Commander. Changing your torpedo loadout would require file editing, but wouldn't that be doing so in "mid patrol?"

Gerald 06-09-11 07:04 AM

Quote:

Originally Posted by desirableroasted (Post 1680314)
You can hand out medals if you are in SH3Commander. Changing your torpedo loadout would require file editing, but wouldn't that be doing so in "mid patrol?"

Supply ships, is in principle so that you go to your home base, so making changes in the basic file, is for me, not caused any problems at all.

Jimbuna 06-09-11 09:47 AM

Just one small point not mentioned...you will incur an extra day at the supply ship for every % point of damage your boat has taken.

desirableroasted 06-09-11 02:42 PM

Quote:

Originally Posted by Vendor (Post 1680350)
Supply ships, is in principle so that you go to your home base, so making changes in the basic file, is for me, not caused any problems at all.

Yeah, but the patrol has to launch before you can change the loadout (from any where else than home base, where you can truly adjust it "between" patrols), am I right?

It might be perfectly safe; I just don't mess with stuff like that after the patrol has kicked in.

Jimbuna 06-09-11 06:32 PM

Quote:

Originally Posted by desirableroasted (Post 1680653)
Yeah, but the patrol has to launch before you can change the loadout (from any where else than home base, where you can truly adjust it "between" patrols), am I right?

It might be perfectly safe; I just don't mess with stuff like that after the patrol has kicked in.

Good/wise principal.

Flaxpants 06-09-11 11:38 PM

Quote:

Originally Posted by jimbuna (Post 1680468)
Just one small point not mentioned...you will incur an extra day at the supply ship for every % point of damage your boat has taken.

Didn't know that.... So what is the unmodified number of days normally spent at supply ships?

Gerald 06-10-11 06:35 AM

Quote:

Originally Posted by Flaxpants (Post 1680881)
Didn't know that.... So what is the unmodified number of days normally spent at supply ships?

One day, as far as I know as long as you do not have damage to the hull, which jimbuna mentioned above, in the previous item.


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