![]() |
current campaign
Was going to post this in the "Tell us what you are up to in your current campaign" thread but it won't open—maybe because there are so many replies, I dunno.
It's '41 and I'm off West Africa in a IXb. I've sunk two C2 freighters—my first attempts at manual targeting. Still having trouble getting it all set up quick enough and being able to adapt quickly to changes I didn't anticipate, but I'm getting better. Missed one other ship, moving away and I decided not to engage in a chase. Missed two sightings in very bad weather—they just weren't where they should have been. Viz was down to about 200 yards. Tracking another C2, still in heavy weather but I shall be patient and wait for it to improve. Anybody got any tips for id-ing ships at night or in bad visibility? |
Just opened for me with no problems.
As for your question, I'm a firm believer in realistic stupidity, so all I can say is "get real close and squint". Or use one of the cheats that identifies the ship for you, or makes the nights brighter, or makes the flags more visible. |
Quote:
Another way of shooting at something you don't recognize: Use the torpedo bearing table in Carnavaro's document collection. Using this method you do have to guess the speed of the ship accurately, though. Carnavaro's must have collection of neat SH3 stuff is found here: http://www.subsim.com/radioroom/down...o=file&id=1487 |
IXB eh?
Here's a tip that especialy applies to IX drivers. If you come on a tanker running 14+ knots, it's almost guaranteed to be US flagged. (If USA is still "neutral" save your fuel and time). Operating farther from England than the VII drivers, means you have to spend more time ensuring that you don't sink lone neutrals. |
Quote:
Just put your best guess in there initially to give yourself a baseline, then refine the targetting solution as the target gets bigger in the scope. |
Quote:
Nemo |
Iirc, all those values are adjustable with SH3 Commander. There must be a .cfg or .dat file to adjust those values manually.
|
I use SH3 Commander and if I'm not mistaken you can only alter the detection TC values for enemy ships and planes. Neutrals are not listed. Whether detection TC values for neutrals can be modified another way I'm not sure.
Nemo |
Quote:
|
Quote:
|
Quote:
Nemo |
All times are GMT -5. The time now is 08:02 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.