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-   -   Modding Beauty... (https://www.subsim.com/radioroom/showthread.php?t=182886)

Salvadoreno 04-22-11 06:05 AM

Modding Beauty...
 
After many weeks of working, frustration, and hair loss, i think i have finally got the optimum modding setup.. I just tested my sh3 GWX w/ mods and sh3 commander in single playe and its worked beautifully. I just wanted to share my mod load. And thank those who helped me!

GWX-Late War Sensors
GWX VIIC Player Sub
Waterstream +Exhaust combi v2.3 for GWX
GWX DaFlags_Pens2010
Lifeboat &Debri v4
FM_New Interior v1.0
Pascal Port People
WBs Decks Awash + Fuel Economy
Torpedo Damage Final ver2.0
Depth Charge Shake v2.01
Torpedo_HAHD_1024 GWX
Rapt0s Das Boot INterior
MEP v3
MEP v3 Visual Sensors for GWX
Real Depth Charge
Destroyer&Corvette Sound
TMT v2
Hitmans Optics for GWX 3.1
GWX Captain Officer Icons
Radio Log Expanded v2
Thomsens Sound Pack v3.2
b25_Louder_Diesels
Sobersrealsmoke
TDW Depth Charge Disturbances4.0
TDW Ship Plane Fire damage v1.4

They WORK they WORK!! NO CTD!!!!!! Tired now going to start my new campaign tommorow via sh3 commander! HURRAH!!!!!!!:D:D:arrgh!:

reaper7 04-22-11 07:29 AM

Nice one, glad you got a solid mod list :up:
Enjoy your new campaign :salute:

A6Intruder 04-22-11 11:42 AM

Did you tried to load a saved game with this mod: TDW Depth Charge Disturbances4.0 ?
I could not reload a saved game when i sunk a ship before. I use LSH5.1.
Would be nice to know if there is anyone who had something like that.
Best regards:salute:

Jimbuna 04-22-11 01:52 PM

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

VONHARRIS 04-22-11 02:46 PM

Gute Jadg Herr Kaleun
This is my mod list which runs OK and I can load saved games.
Like Salvadoreno it took me a hell of lot time to fix it and now I will NOT change it for anything.
Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\SilentHunterIII\MODS]
ArkRoyal
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
EoBritainArmed
evan82's Loading Screens
Foam 512x512
GWX - Alternative Flotillas
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX 3 - Msn Os Lite
GWX_DFa-Flag&Pens_2010
Jap-Handelskreuzer
LifeBoats&Debris_v4
MEDALS for KM Blue All Crew Uniforms & Headdress Mod v1.0
Q Ship mod for GWX3 - Reloaded
Radio Deutschland
SH3-Blue Night Map
SH4_US_Planes_to_SH3
SH4Style_flagS_midSpeed
SH5-Ships_V2
ssNormandie
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo damage Final
TT SSArandoraStar
TT USS West Point
VonDos' HMS Glorious
VonDos' RMS Laconia
Waterstream+Exhaust Combi V2.3 for GWX3
WB's Fuel Economy v1.2
Wooden_Lifeboats_Mod_1.1
GWX - Contact Color
3FunnelLiner
Karles_German_Cheering_Mod
SHIII Internal Life Mod v1.2
TorpedoTubesFfireFinal vGW
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3
SSRexFixed
Deck gun sound
NPL_HOS
Privateer's-MG34_SH3
Elite U-boat Binoculars
GWX - Merged Campaign
BBWarspite
NCL_Leander_mod_full
Pascal_Binoculars_Black
DD_VisibleMines_V1.0
+ 21 ships of the MFM added manualy one by one
SH3 Commander with GWX skins and MFM skins only for the ships I have installed

I would like to thank everybody who made these mods.

Fish In The Water 04-22-11 02:57 PM

Quote:

Originally Posted by Salvadoreno (Post 1648579)
After many weeks of working, frustration, and hair loss...

Sorry to hear about your hair... :D

Hopefully you'll enjoy the campaign!

Jimbuna 04-22-11 03:55 PM

Yet another one without the Q Ship mod :hmmm:

Salvadoreno 04-22-11 04:48 PM

Quote:

Originally Posted by jimbuna (Post 1648864)
Yet another one without the Q Ship mod :hmmm:


Couldnt find it in dl section. Neither could i find wooden lifeboats or Karles Crash Dive mod.

A6intruder I dont know i have it installed ok without CTD. U dont want to save games when underwater or when you are within 50km of anything (konvoys, harbors). sPECIALLY dont save when ur being hunted!

Fish In The Water 04-22-11 05:16 PM

Quote:

Originally Posted by jimbuna (Post 1648864)
Yet another one without the Q Ship mod :hmmm:

It might be time to put up the Q ship billboard again... ;)

Bakkels 04-22-11 07:59 PM

Quote:

Originally Posted by Salvadoreno (Post 1648579)
After many weeks of working, frustration, and hair loss, i think i have finally got the optimum modding setup.. I just tested my sh3 GWX w/ mods and sh3 commander in single playe and its worked beautifully. I just wanted to share my mod load. And thank those who helped me!

GWX-Late War Sensors
GWX VIIC Player Sub
Waterstream +Exhaust combi v2.3 for GWX
GWX DaFlags_Pens2010
Lifeboat &Debri v4
FM_New Interior v1.0
Pascal Port People
WBs Decks Awash + Fuel Economy
Torpedo Damage Final ver2.0
Depth Charge Shake v2.01
Torpedo_HAHD_1024 GWX
Rapt0s Das Boot INterior
MEP v3
MEP v3 Visual Sensors for GWX
Real Depth Charge
Destroyer&Corvette Sound
TMT v2
Hitmans Optics for GWX 3.1
GWX Captain Officer Icons
Radio Log Expanded v2
Thomsens Sound Pack v3.2
b25_Louder_Diesels
Sobersrealsmoke
TDW Depth Charge Disturbances4.0
TDW Ship Plane Fire damage v1.4

They WORK they WORK!! NO CTD!!!!!! Tired now going to start my new campaign tommorow via sh3 commander! HURRAH!!!!!!!:D:D:arrgh!:

lol, that list pretty much resembles my mod list :D (minus FM Interior; my old pc can't run it)
And I don't use MEP v3 anymore; I saw Frau Kaleun explaining here how to make your own mutant-environment mod that has the best qualities from MEP, Thomsen water and some others combined. Now I cant go without it.
You might wanna try out Rbs1_SH4Effects_GWX3 though. It adds explosions and smoke that look just like sh4. Really cool.

Salvadoreno 04-22-11 08:38 PM

LOL! I already changed the mod loadout after finding OLC gold for GWX 3.0. I think im good now. lol


http://img842.imageshack.us/img842/9565/mods4.jpg
Uploaded with ImageShack.us

However one problem.

With Depth Charge Shake, the cameras.dat was changed i think (for OLC gold). My periscopes, obscope, conning tower binocs are off centered. There any way i can change that back to normal without screwing up both mods. Seems simple but i know the littlest changes with those mods can cause CTDs. I just gotta run depth charge shake! so essential!

::edit:: I read manual saw problem. But where is the fix?! Edited again. Ok weird. The fix was FM_NI_OLC GUI_001 fix. It worked. Everything in place now. But one other thing happened. When i clicked my watch officer, my view changed to the top of the uboat. I could use shift+f2 to get back into position, but i cannot click watch officer without getting a topdown view.

Bakkels 04-22-11 09:13 PM

Not only do we have the same mods, we also have the same problems. :O:
This is a very weird co-incidence, because since a couple of days ago I'm experiencing the same problem..
Well for me it's not a big deal, because I hardly ever click my watch officer.
I have no idea what's causing this however...

Salvadoreno 04-22-11 09:22 PM

Quote:

Originally Posted by Bakkels (Post 1649031)
Not only do we have the same mods, we also have the same problems. :O:
This is a very weird co-incidence, because since a couple of days ago I'm experiencing the same problem..
Well for me it's not a big deal, because I hardly ever click my watch officer.
I have no idea what's causing this however...

Hah! Coincidence! Ya not to big of a deal but if i accidently click him i get thrown off!

::edit:: all my saved games caused CTD now :(


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