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-   -   cant find the merchant ship mod-help (https://www.subsim.com/radioroom/showthread.php?t=182822)

simon.c 04-20-11 11:59 AM

cant find the merchant ship mod-help
 
can any kind soul please send me the link to the msm mod,the light one will be fine.

many thanks

Bakkels 04-20-11 12:01 PM

Then you didn't really search :03:
It's stickied in the Mods Workshop.

http://www.subsim.com/radioroom/showthread.php?t=170741

:salute:

frau kaleun 04-20-11 12:23 PM

Quote:

Originally Posted by simon.c (Post 1647347)
can any kind soul please send me the link to the msm mod,the light one will be fine.

many thanks

The actual download? The link in the first post of the stickied thread should still be good:

http://www.gamefront.com/files/16730...nterim-Beta.7z

If not try here:

ftp://hartmuthaas.no-ip.org/Volume_1...3COMMUNITYMODS

username: Maik
password: Woelfe

Look under IAMBECOMELIFE, the file you want is MFM-Interim-Beta.7z :up:

simon.c 04-20-11 12:28 PM

nope!
 
all i can see is pages of conversation about it, but no option to download it,
have i gone mad?

simon.c 04-20-11 12:31 PM

Got it
 
thanks alot:yeah:

frau kaleun 04-20-11 12:41 PM

There are links to the downloads at the bottom of the first post in the thread. They're easy to miss, with all the pictures loading in that post. :DL

Fish In The Water 04-20-11 02:50 PM

Quote:

Originally Posted by simon.c (Post 1647368)
all i can see is pages of conversation about it, but no option to download it,
have i gone mad?

Not really, we like to talk about it but not actually download... :03:

Just joking, glad you're sorted! :sunny:

thebigJ_A 04-20-11 11:22 PM

Oh man, that looks sweet! Why did no one tell me about it? I demand to be told all things that might possibly be of interest to me at some point in the future from here on out!

It says it's compatible with GWX, but what about OLC Gold, ACM Reloaded for OLC + Lite Map, WBNN, and TMT? (The stuff I'm running atm.)

I assume TMT would be the least likely to work with it. I also assume it's a bit of a resource hog.

Sailor Steve 04-21-11 01:37 AM

Quote:

Originally Posted by thebigJ_A (Post 1647692)
I demand to be told all things that might possibly be of interest to me at some point in the future from here on out!

As you wish.
http://www.subsim.com/radioroom/showthread.php?t=170090

Fish In The Water 04-21-11 03:18 AM

Quote:

Originally Posted by thebigJ_A (Post 1647692)
I demand to be told all things that might possibly be of interest to me at some point in the future from here on out!

Very well...

In that case I shall be sure to warm up my crystal ball! ;)

thebigJ_A 04-21-11 06:24 AM

Quote:

Originally Posted by Sailor Steve (Post 1647743)

Hey, it worked!

Ahem. Now I demand to be given enough money to never have to work again!

This is gonna be so awesome....


But back to the real world. Does anyone know if this mod is incompatible with any of the ones I listed below?

And would I have to start a new campaign, or would installing it while in port be ok? (I really don't want to start anew. I just had my very first successful, full-realism patrol and I want to see this skipper through to the end. Just shy of 40,000 tons sunk, every torp programmed by hand. I'm so proud of myself!:arrgh!:)

frau kaleun 04-21-11 10:13 AM

The Merchant Fleet Mod(s) basically just adds a wider variety of merchant ships to your game, and they don't have to be specially scripted into campaign files or anything. So unless your supermod has done something really crazy with the way the data\Sea and data\Roster folders and files work, I don't think there would be a problem. :hmmm:

Sailor Steve 04-21-11 02:00 PM

Quote:

Originally Posted by thebigJ_A (Post 1647866)
Ahem. Now I demand to be given enough money to never have to work again!

This is gonna be so awesome....

Sorry, I lost the link to that mod. When I find it again I'll let you know. :O:

frau kaleun 04-21-11 02:42 PM

Quote:

Originally Posted by Sailor Steve (Post 1648167)
Sorry, I lost the link to that mod. When I find it again I'll be on a beach in the Bahamas. :O:

Fixed. :O:

Fish In The Water 04-21-11 02:57 PM

Quote:

Originally Posted by thebigJ_A (Post 1647866)
Ahem. Now I demand to be given enough money to never have to work again!

IIRC, that one was called the Spanish Treasure Fleet mod...

The trick is to disable their propulsion and then board with a raiding party so as to avoid sending all the booty to the bottom! :O:


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