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-   -   Map contact Identification (https://www.subsim.com/radioroom/showthread.php?t=182027)

Dignan 03-31-11 08:47 PM

Map contact Identification
 
I saw a post, that I can't find now, that told us how to mod the navmap so contacts (sonar, visual, ect) don't show if they are merchant, warship or submarine. WHat file do I need to edit to make these map contacts "unknown"?

TheDarkWraith 03-31-11 08:57 PM

Quote:

Originally Posted by Dignan (Post 1632700)
I saw a post, that I can't find now, that told us how to mod the navmap so contacts (sonar, visual, ect) don't show if they are merchant, warship or submarine. WHat file do I need to edit to make these map contacts "unknown"?

Look in the documentation file included in my UIs mod. It will tell you how to do what you're wanting. There isn't a mod per se for this but my UIs mod is where you'll find the documentation on how to do it.

Dignan 03-31-11 08:59 PM

Quote:

Originally Posted by TheDarkWraith (Post 1632704)
Look in the documentation file included in my UIs mod. It will tell you how to do what you're wanting. There isn't a mod per se for this but my UIs mod is where you'll find the documentation on how to do it.

Great, thanks. :yeah:


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