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Can you repair destroyed sistems?
Hi guys,
When i want to talk with CHIEF ENGINEER i have 6 choices to interact with him (i am using the mod ''No magic skills v1.5 MCCD compatible'') 1. Can you repair destroyed sistems? This is the first one and the answer is all the time: ,,You must be joking, Captain!'' . Did you guys had another answer untill now? :o I am thinking that maybe i will have an affirmative answer one day!:har: I just tryed the newest mod by TDW ''TDW Mines''. I had both diesel engines damaged 100% - and the repair crew seeams not be able to fix them - what can i do in this case?:down: I am thinking that someday we will have mines in our sh5. If will hit one mine and we will have the damage that i just had? The only solutions seems to reload the save! What do you think about that? (Wy the dumbt CHIEF ENGINEER it is not able to repair one damage that is 100%) Thanks! |
The damage done by the mine can be toned down. I wasn't sure how much damage a mine would do to a sub thus I defaulted on the heavily damaged side. If someone can give me some reasonable estimates of damage incurred by mines I can adjust the damage it does.
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Can we have it automatically take 75% of the hull integritity away and do 75% damage to whatever components are in the nearest compartment (Usually the Bow)?
On a similar subject. In your Magnum Opus Mod, the aircraft do a ludicrous amount of damage to the preassure hull with their machine guns. In realty aircraft did not do much damage to the hull with their machine guns, it's the bombs, depth-charges and torps that were the real threat. How do I adjust this? |
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I was re-reading Blair last night. In Oct. 1939, U-40 was speeding down the English Channel when it hit a mine. The boat sank instantly and everyone in the forward compartments and on deck was killed. 8-9 survivors in the rear compartments managed to escape by the escape hatch. |
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IN the game, I was down to 50% preassure-hull damage after a plane made just two passes! That makes all encounters with planes in the Campaign lethal. That's not only unrealistic but it kills the gameplay stone-dead. |
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Why do you think subs rather dove than fight a plane, yes they have bombs but the machine guns could rip them apart. Here, Yes I got this from wikipedia but to each his own. The Type VIIC/42 was designed in 1942 and 1943 to replace the aging Type VIIC. It would have had a much stronger pressure hull, with skin thickness up to 28 mm. This means the pressure hull would have been ALMOST an inch thick, easy for rounds to penetrate. Thats why they dove, even against a plane with no bombs, their chances were pretty high they couldnt dive again. Submarines were built to be able to dive and fire torpedoes, not withstand hundreds of aircraft machinegun rounds. |
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Also, many planes (patrol planes and fighters alike) had 20mm cannons for strafing runs. At the very least you lose a lot of your deck crew. Also, on the topic of mines; if your submarine is travelling submerged (this even applies to modern submarines), and hits a mine. Thus creating a huge gap in your pressure hull, the shockwave being sent through your sub would knock out many electrical systems as well as potentially dislodge or disfigure bulkheads (they're not completely sealed then). With all this in mind, and adding to the sudden change of pressure and a sudden weak spot in the hull at depth, it's safe to say your sub is a goner. That is unless your surfaced. Then I would guess that you have a marginal chance of surviving. |
ok - i agree - it is better if a mine sink a UBOAT - but in this case the watch crew must be able to report them when we are running surface
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How would you be able to spot a black mine sitting underneath the water? :06:
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