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-   -   Naval War: Arctic Circle (https://www.subsim.com/radioroom/showthread.php?t=179312)

tommo8993 01-20-11 04:27 PM

Naval War: Arctic Circle
 
new game announced no real info on it. looks like a modern naval RTS.
http://www.turbotapegames.com/en/games.html

and a few screens (alpha)
http://www.navalwargame.com/Communit...9/Default.aspx

tommo8993 01-20-11 04:55 PM

http://www.navalwargame.com/Communit...s/Default.aspx

found this FAQ for you, their is more stuff on their forums but i'm off to bed. Looks like its been in development for about 18 months on a reasonable good game engine.

stabiz 01-20-11 09:30 PM

I remember this from way back. Sounds cool.

Safe-Keeper 01-21-11 09:52 AM

Norwegian media had some stuff on this several years ago. Definitely interested, if only because it's Norse:O:.

Arclight 02-17-11 10:58 AM

Alright, this the main thread for the game? All seem the same topic really. :doh:

Aaanyway:
A Look Sea: Arctic Circle Detailed, Video

Quote:

Features:
- Two campaign modes, telling a narrative from Russian and NATO sides
- On-line play through LAN as well as over the Internet
- Enormous area of game play space, with over 35 million square km of open sea and coast line
- Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike
- Vertical game play, from orbit aerial units to the bottom of the ocean floor through a seamless zoom-able map of the entire North Atlantic Ocean
- Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rater than head on tactical battle
- Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalleled level of individual detail
- Realistic weather model, with real world implications for tactical and strategic deployment of resources at hand
- Real world units, with all major powers.



Onkel Neal 02-19-11 01:15 AM

Youtube version: http://www.youtube.com/watch?v=pHxueQtd-Jo

Conquer the Arctic, Dominate Your Rivals – Naval War: Arctic Circle Officially Announced

New RTS Gives Players Ability to Command Navies, Skirmish in Both Air and Sea

Paradox Interactive and Turbo Tape Games today officially announced Naval War: Arctic Circle. The game is a new maritime RTS that places players at the controls of some of today’s most powerful naval forces, including NATO, the Nordic Alliance, Russia, and the United States. Taking place in the arctic regions of the world, Naval War: Arctic Circle will challenge players as they pass through the world’s deadliest waters vying for dominance and complete control of the arctic seas, allowing commanders to purge enemy forces either above, beneath, or on the ocean surface. Will you be able to reign over the waters?

View a new video interview with Jan Haugland, lead game designer:
http://www.youtube.com/watch?v=pHxueQtd-Jo

Naval War: Arctic Circle is set to launch in Q1 2012.

Features:
- Two campaign modes, telling a narrative from Russian and NATO sides
- On-line play through LAN as well as over the Internet
- Enormous area of game play space, with over 35 million square km of open sea and coast line
- Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike
- Vertical game play, from orbit aerial units to the bottom of the ocean floor through a seamless zoom-able map of the entire North Atlantic Ocean
- Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rater than head on tactical battle
- Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalleled level of individual detail
- Realistic weather model, with real world implications for tactical and strategic deployment of resources at hand
- Real world units, with all major powers.

For more information:
Facebook: http://www.facebook.com/NavalWarArcticCircle
Twitter: http://twitter.com/NavalWar
Forum: http://forum.paradoxplaza.com

About Naval War: Arctic Circle:
Naval War: Arctic Circle is a first in a series of Real Time Strategy (RTS) games where the player battle enemy naval and aerial forces questing for power and ultimate world domination. The game play takes place along the Norwegian and British coast, through Iceland and Greenland all the way to the North Americas and the North West Passage. In the Naval War game series the player will, in addition to the game campaigns, be able to play in skirmish, LAN and on-line modes, controlling a selected fraction from the original campaigns. In Arctic Circle, the fractions includes the United States, the Russian federation, the Nordic countries and NATO. Ultimately, Naval War: Arctic Circle tells a story about a power struggle for control of the world’s resources and supply lines in the Polar Regions.

.

keltos01 02-19-11 05:40 PM

:D:D:D:D

looks like a bettered harpoon !

keltos

Arclight 02-19-11 05:52 PM

I'd compare it with Fleet Command, but that's the general idea. :yep:

wingtip 02-19-11 10:57 PM

is this the red pill simulation renamed or something totally different??

Herman 02-20-11 01:03 AM

This is something totally different. :)

BigBadVuk 02-22-11 10:57 AM

It will be very interesting to see this game compared to Red Pill project...

keltos01 02-26-11 02:34 AM

more info on :

http://forum.paradoxplaza.com/forum/...-Arctic-Circle

keltos

nimitz98 06-08-11 12:09 PM

This game is going to be so awesome! :ping: Of course, I have pretty much buried the announcements of awesome features in questions about units on the Paradox forums...

Arclight 06-08-11 12:19 PM

Isn't Paradox at E3? Wonder if they'll release some fancy footage or something. :hmmm:

nimitz98 06-08-11 12:42 PM

Errg. I hope they get back to answering everyones posts soon! :damn:


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