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-   -   Going to Battlestations! (https://www.subsim.com/radioroom/showthread.php?t=178811)

NoGoodLandLubber 01-06-11 12:32 PM

Going to Battlestations!
 
This is gonna sound pretty stupid to some; but how do I make my crew go the battlestations? I mean I know I can go into the Crew Management page and select the crew arrangement for the proper attack plan; but what else do I need to do.

I'm mostly concerned the the length of time it takes to reload tubes. It takes forever!! :(

desirableroasted 01-06-11 03:23 PM

Quote:

Originally Posted by NoGoodLandLubber (Post 1568023)
This is gonna sound pretty stupid to some; but how do I make my crew go the battlestations? I mean I know I can go into the Crew Management page and select the crew arrangement for the proper attack plan; but what else do I need to do.

I'm mostly concerned the the length of time it takes to reload tubes. It takes forever!! :(

That's exactly what you need to do... physically move the crew into the right stations.

Using SH3 Commander with the no fatigue mod, you can have them preset.

NoGoodLandLubber 01-06-11 03:25 PM

OK. Cool. So I guess I am doing it right.

I'm just really surprised it takes so long to load new eels in the tubes. In SH4 it doesn't take half as long.

Thanks for the info! :salute:

Gerald 01-06-11 03:35 PM

So now expects BdU good results, on a large scale in tonnage terms :lurk:

desirableroasted 01-06-11 03:58 PM

Quote:

Originally Posted by NoGoodLandLubber (Post 1568175)
OK. Cool. So I guess I am doing it right.

I'm just really surprised it takes so long to load new eels in the tubes. In SH4 it doesn't take half as long.

Thanks for the info! :salute:

How long should it take?

NoGoodLandLubber 01-06-11 04:02 PM

I don't know; but it seems like it's running about 15 to 20 minutes per tube. :(

Maybe it only seemed quicker on SH4 since I wasn't being shot at nearly so frequently! :haha:

Gerald 01-06-11 04:12 PM

That time, you can expect, depending on whether the crew is fast enough, :hmmm:

desirableroasted 01-06-11 04:15 PM

Quote:

Originally Posted by NoGoodLandLubber (Post 1568211)
I don't know; but it seems like it's running about 15 to 20 minutes per tube. :(

Maybe it only seemed quicker on SH4 since I wasn't being shot at nearly so frequently! :haha:

A good crew can reload in about 8 minutes. Fairly unrealistic, but if you are into arcade play, that's what you should average if your "bar" above the compartment is fully green.

But what does torpedo loading time have to do with being shot at? You don't waste torpedoes on stuff that shoots at you, do you?

NoGoodLandLubber 01-06-11 04:15 PM

OK. Thanks for clearing that up for me.

:salute:

desirableroasted 01-06-11 04:29 PM

Quote:

Originally Posted by NoGoodLandLubber (Post 1568220)
OK. Thanks for clearing that up for me.

:salute:

By the way, after reading several of your other posts, I highly recommend using the search function on this forum. Most "How do I?" questions have been asked and answered dozens of times.

If you are using GWX, read the 600+ page manual. Every page a gem.

Not to be snotty, of course. But the search function and the manual give you the knowledge at hand, rather than you having to wait for some kind soul to maybe answer your query.

Pisces 01-06-11 05:50 PM

Those crew arrangement plan buttons on the crew screen are known to be buggy. You better not touch them if you want to stay in the game. They can cause CTDs.

Tessa 01-07-11 01:22 AM

A good crew could reload 1 tube in 10 - 15 minutes under good conditions. It generally took around a hour to get all 5 reloaded and ready to fire. In Prien's attack at Scapa Flow after the first 5 missed/malfunctioned Prien commented it took the crew "roughly a hour" to reload all the tubes for his (lethal) second attack.


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