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PERFECT SIM! What can we make out of SH5/SH3?
hey folks.
i am following sh5 since release and sh3 also since release. i stopped playing sh5 and also sh3, due to some reasons. i always hoped to see sh5 reaching the state of sh3. but i begin to be in doubt about the ability of a development modders can give to sh5´s gameplay, as for mod-limitations from the game itself. :shifty: so i ask myself: HOW MUCH CAN WE REALLY IMPORT FROM SH5...OR HOW MUCH CAN BE EXPORTET FROM SH3, TO MAKE THE PERFECT SIM? :arrgh!: in my opinion and as a conclusion after reading through the forums the last month since release, gameplay is THE KEY for fun and immersion - uhh, what a discovery! ;) fact is, sh5 gameplay never REALLY kicked me and many of the people playing sh5. many switched back to sh3, or simply only play sh5 for a quick&dirty sub expedition. also for me sh3´s game-structure gives us the most immersive, realistic gameplay a subsim can have...BUT it got old fashioned, it should be polished! this is the point, where sh5 is interesting again. for example, sh5 has a really, really, REALLY NICE enviroment, since w_clear got the hell out of the engine. looks nearly 100% real. and also the crew-models are very nice to look at. but gameplay still has, and will always have a lack of feeling, sh3 gave us...so what to do??? SH5 pros ------------ - Enviroment - Water - overall 3D models - FX abilities (Fire, etc.) - Engine potential SH3 pros ------------ - Game structure - Gameplay!!! (Immersion, Mission structure, atmosphere, etc) - Modded AI - Megamods - Modability - Communitys Mod Experience so, TDW, Privateer, Skwasjer, W_clear, reaper7, Anvart, flakmonkey, diving duck, JScones, rowi58, HanSolo78, SteelViking and all other passioned modders. what can we do, to make the perfect sim? which way is better to walk on: SH3 as base game, adding features from SH5 or SH5 as base game, adding the most popular features from SH3 ??? :yeah: |
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Regards. Fitzcarraldo :salute: |
I shelved SH3. SH3 is vastly inferior in comparison to SH5. I've only begun to figure out what SH5 can do. SH5 will be the best SH yet in time :yep: As of now SH3 can't touch it with mods - especially with my UIs mod, IRAI, Automation, Tutorials, Real navigation, and FX Update mods. Just finishing up lighthouses for SH5 currently :D. Don't waste your time on SH3....the engine is getting pushed pretty near it's limits but SH5 is just an infant and we have the ability to script - which means endless possibilities :rock:
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Regards! Fitzcarraldo :salute: |
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IMHO SH5 is a rough product but with great potential. Don't U remember what had hapened when SH3 stock version was just released?! - The same as we can see now with SH5 (users damns on the PCGforums, addressed to UBISOFT, and almost no good replies re. the game). After the first mods and oficial packs+addons have appeared, the gamers community's oppinion had changed directly. Probably somebody knows about UBISOFT plans: if they are going to proceed with further official upgrading SH5 or just gave it up already in favour of next projects? |
Actually your questions had already a very solid response to our avail: The one which will probably rank first as most underrated submarine simulation in history ... Silent Hunter 4 :)
It is the perfect balance between the SH5 eyecandy and the SH3 gameplay, and has potential to surpass them both in their respective strong areas if developed hard enough. But there it is, collecting dust in many people's shelf, and far away from the attention of most of the talented modders. If it had received half the dedication and talent that SH5 already has, we would no doubt have the best ever submarine simulations. Sadly it didn't :shifty:, and probably the end of the GWX4 project meant the definitive burying of the promise SH4 had. With a GWX4 we would have seen many other mods flourish around that solid base, and many more people attracted into the game. The irony is that SH5 not just killed itself, it also killed UBI's submarine gaming franchise and even also killed the amazing potential of his predecessor and our main hope of getting a fantastic and solid submarine simulator. That's for me reason enough to hate SH5 and lack any interest on it :nope: |
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An interesting observation! And almost true! The GWX team too had high hopes for SH5 hence them stopping on GWX4. I think that one reason as to why SH4 bit it was the lack of support from Ubi. The whole series lacked proper support,and i think that the modders got tired looking for complicated workarounds for the simplest bugs and restriction. It is still to early to give up on SH5. I really hope it too can become an solid platform for more. |
I agree with TDW. I have worked pretty extensively with SH5, and I know for a fact that we have only scratched the surface of what the game engine can do. I don't think we should just throw away SHIII, but I am convinced that SH5 will be the future. Sure there are some obstacles in our path for further modding, but nothing that cannot be overcome with time. TDW has done tons of stuff that people thought was not possible, as have I. So, I of course believe that SH5 should be used as the base for future work.
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Hi to all,
For me the question of finally having the game of my dream is coming alone in U-BOOTTYPIIA_HAHD for all the eye candy about 3d models i made my own props the way i want them to look. So far since i am the only one testing it i can say that i will probably play with my mod for a very long time ahead. SH5 was an attempt at grabbing a wider audience and unfortunately for the developers it was a massive failure. Like i say in older posts people are getting poorer not richer so updating their computer is not what it used to be and don't expect thing to get better anytime soon! So now the middle class is starting to see the true effect of what happen when a majority get poorer you won't get a lot of development, less games,less entertainment and less everything. The game studio that are developing game for high end system are now starting to feel the pain for doing so. The future of gaming is playability for the mass period. The old school will prevail because the new one was rotting at the very beginning. This is only my personal opinion on the matter since i have 15 years of experience in the field as a 3d and 2d artist and as a teacher in video game making. Best regards Hans |
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Still, I agree with Hitman - SH4 is a great compromise in many ways, having SH3's flexibility and much better graphics and new features. I wonder if SH5's water is so far advanced it couldn't be imported into SH4? |
I like a SH5 without that ridiculous semi-nazi crew. I love the GUI without interact with the crew, from Sierra´s Aces of the Deep and SH1. I don´t know if exists a mod for eliminate the stock crew in SH5 and replace those guys with...nothing. Only the GUI and the sound answers, as SH4 (and SH3).
If a mod as Operation Monsun is more developed, I´ll leave SH3. But, for SH5 (I bought the game six months ago), only there are sweet hopes...I want to play now, and SH3 is alive. Best regards. Fitzcarraldo :salute: |
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One of the reasons GWX4 was cancelled and I repeat ONE was out of respect for Ubisoft and the developers of the forthcoming release of SH5. Add to that the fact that some key members of the Grey Wolves were quite frankly knackered/worn out and in at least one instance paid a very personal price for their efforts, not to mention the constance war of words between different factions within the community. Consider the above and let me quote a poignant statement from a team member shortly before the decision to pull the plug on GWX4 was taken....."Why are we busting a gut trying to teach a pig to sing when we already know in advance there is a newer SH release due"? What we didn't know 'officially' at the time was the fact said release would be limited in time span and U-boat types. I know Steve has already accurately stated publicly on this forum that some of the Grey Wolves have left, never to return, some remain and are working on one or two projects either singlehandedly or collectively and The Lair is not as busy as it has been in the past (he should know, he has unrestricted access) LOL. Right now it is good too see fresh talent taking up the modding course and serving the community to the best of their abilities and long may it continue. On a personal note I am simply awaiting the release of this and that....it is nice being the customer in the sweet shop for a change. SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif |
There are ongoing projects by many to rape.........
I mean 'borrow' from SH5 for both SH3 and SH4. Not that I have anything to do with that. :03: And one day, things will be placed in SH5 PROPERLY, from SH3 and SH4 also. The old slugfests between SH3 - SH4 seem to be a thing of the past. Lets not start a Ménage à trois between SH3/SH4/SH5! :o |
I enjoy all 3 Silent Hunters. Each one has it's own flavor depending how it's modded.
I'm just thankfull for all the talented people at SubSim and their wonderful gifts. :salute: With Multi-Install I have all versions to enjoy.:woot: I only have one big problem. I can only play them one at a time. :wah: |
Get 2 more systems, a divorce, and your good to go!
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