SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   List of JSGME compatible mods for NYGM 3.4 (https://www.subsim.com/radioroom/showthread.php?t=178238)

fitzcarraldo 12-21-10 07:13 AM

List of JSGME compatible mods for NYGM 3.4
 
Hi, kaleuns! I need a JSGME list of compatible mods for NYGM 3.4. I´m trying now this mod, for first time, and I want to add some mods I use in GWX and LSH3 (FM Interiors, etc.). Please, post your list for a guide to modding NYGM.

The NYGM environment is a 16K? I like to add the MEP 3 20K, but I don´t know if this mod "blow" the NYGM (sensors.dat altered, etc.).

Many thanks and happy Christmas!

Fitzcarraldo :salute:

Flyingsub 12-22-10 02:46 AM

Mep 20k will work with NYGM. You will need the patch for Mep.It has the sensor fix. NYGM stock is 16k.

fitzcarraldo 12-22-10 07:21 AM

Quote:

Originally Posted by Flyingsub (Post 1558521)
Mep 20k will work with NYGM. You will need the patch for Mep.It has the sensor fix. NYGM stock is 16k.

Many thanks for the answer!:yeah:

Regards.

Fitzcarraldo :salute:

Flyingsub 12-29-10 02:55 PM

In addition to Mep 20k the mods Seenotsignal and Mittel ( Installed in that order) from LHS3 also work well in Nygm as they don't affect the damage or sinking properties of the mod.:03:


All times are GMT -5. The time now is 10:35 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.