![]() |
Ships when hit turn transparent
I'm having a problem: at first everything looks OK, but the moment the ship is hit by a torpedo or deck gun it's hull turns transparent. This only happens in the U-boat addon (never happened on stock SH4) and only if the Ship 3d damage slider in Graphics options is set to 2nd or 3rd position (meaning the 3d damage is turned on). This is happening with and without using the mods.
Another question: when using the OM mod and running a german u-boat, why doesn't the deck gun/FlaK gun crew turn up on positions when man deck gun/flak order is given? It works normally when running an american sub. I'll try to post some pics for the first issue. Anyone got a clue? |
Check posts #3 and #4 of this thread for solution: http://www.subsim.com/radioroom/showthread.php?t=170691
|
Thank you very much :)
|
All times are GMT -5. The time now is 04:43 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.