TheDarkWraith |
11-17-10 10:52 AM |
Quote:
Originally Posted by DKSIMONS
(Post 1537050)
Thanks Wraith!! I really am enjoying your work. I think your awesome to do the things your doing here. Thanks again.
Can I do something like this for your FX mod as well. I have not seen any flares from ships but they seem to explode different. I am afraid I have something in conflict with this mod too.
Do bi planes attack the subs?
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any files I modify in my mods I attach a version information header to them somehow. In .dat, .sim, .val, .cam, and .fx the version information is contained in the header for that file (can be opened with hex editor). For almost all the other files you can open them up with Notepad and look for the version information at the start of the file.
Flares from ships....I really didn't think people would like this but I guess you all do. The white flares currently only 'fire' from one type of ship. It's fired when you are spotted. The red flares only 'fire' when the command deck/room/wheelhouse of the vessel has sustained damage > zone damage requirement. So if you want to see if the red flares are working then target the command room/deck/wheelhouse of the vessel with your deckgun and shell the crap out of it.
I've made a blue flare that I'm going to add to the warships.
All planes will attack you.
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