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[WIP] New Battleship
This is something I have been working on when I got bored off my scull. The ship is both playable and AI. This is a what-if ship. Here`s a few pictures:
http://i777.photobucket.com/albums/y...4/03112010.jpg http://i777.photobucket.com/albums/y...3112010001.jpg http://i777.photobucket.com/albums/y...3112010002.jpg http://i777.photobucket.com/albums/y...3112010003.jpg http://i777.photobucket.com/albums/y...3112010004.jpg http://i777.photobucket.com/albums/y...3112010005.jpg http://i777.photobucket.com/albums/y...3112010006.jpg Now try to guess wich ship this is. |
Kind of reminds me of the Sovietsky Soyus class..
Either that or an Italien boat (Vittorio?) But that's just because of the red scheme on the bow. |
I'd go with an Italian hull and South Dakota bridge. Oh and you can press Print Screen to take a SS of whatever is displayed on your monitor at the moment and then paste it into MS Paint or something similar. Beats taking a picture of your monitor.:yeah:
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So I basicly got the AI version done. I enter the museum and open the list of nations and press Russia, guess what? the game crashes. I have checked everything, nothing should cause a crash. If you know what may cause the problem then please share it.
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That happens with all added ships, they don't add to the musem correctly, so don't open museum.
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you need to remap the files ID`s every time you clone a ship. this way, the game engine won`t mix up the datat of different vessels and everything, including the museum, will run smoothly.
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yes it does.depends on the amount of data overwritten by the mod.only a few changes to the original file-> no crash.but change the whole thing, which will cause an ID error-> museum crashes. i had the same problem with my subs.i did not know about the need to remap back then.doing so solved all the troubles.
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