SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [WIP] New Battleship (https://www.subsim.com/radioroom/showthread.php?t=176763)

Karle94 11-03-10 04:55 PM

[WIP] New Battleship
 
This is something I have been working on when I got bored off my scull. The ship is both playable and AI. This is a what-if ship. Here`s a few pictures:

http://i777.photobucket.com/albums/y...4/03112010.jpg

http://i777.photobucket.com/albums/y...3112010001.jpg

http://i777.photobucket.com/albums/y...3112010002.jpg

http://i777.photobucket.com/albums/y...3112010003.jpg

http://i777.photobucket.com/albums/y...3112010004.jpg

http://i777.photobucket.com/albums/y...3112010005.jpg

http://i777.photobucket.com/albums/y...3112010006.jpg

Now try to guess wich ship this is.

Krauter 11-03-10 05:51 PM

Kind of reminds me of the Sovietsky Soyus class..

Either that or an Italien boat (Vittorio?) But that's just because of the red scheme on the bow.

ETR3(SS) 11-03-10 11:02 PM

I'd go with an Italian hull and South Dakota bridge. Oh and you can press Print Screen to take a SS of whatever is displayed on your monitor at the moment and then paste it into MS Paint or something similar. Beats taking a picture of your monitor.:yeah:

Karle94 11-04-10 02:16 AM

Quote:

Originally Posted by ETR3(SS) (Post 1528695)
I'd go with an Italian hull and South Dakota bridge. Oh and you can press Print Screen to take a SS of whatever is displayed on your monitor at the moment and then paste it into MS Paint or something similar. Beats taking a picture of your monitor.:yeah:

I actually used the Littoro`s hull. For the bridge I used the bridge from the Deutschland/Lutzow. Gonna try the print screen next time.

Karle94 03-25-11 04:34 PM

So I basicly got the AI version done. I enter the museum and open the list of nations and press Russia, guess what? the game crashes. I have checked everything, nothing should cause a crash. If you know what may cause the problem then please share it.

Armistead 03-26-11 10:22 AM

That happens with all added ships, they don't add to the musem correctly, so don't open museum.

Karle94 03-26-11 10:31 AM

Quote:

Originally Posted by Armistead (Post 1628248)
That happens with all added ships, they don't add to the musem correctly, so don't open museum.

It works for my Wichita, Richelieu and the Tone. But i get ctds with the Sovetsky Soyuz and the Alaska, odd as both are based on the Iowa.

jhapprich 03-26-11 06:24 PM

you need to remap the files ID`s every time you clone a ship. this way, the game engine won`t mix up the datat of different vessels and everything, including the museum, will run smoothly.

Karle94 03-26-11 06:36 PM

Quote:

Originally Posted by jhapprich (Post 1628491)
you need to remap the files ID`s every time you clone a ship. this way, the game engine won`t mix up the datat of different vessels and everything, including the museum, will run smoothly.

But that doesn`t explain why other ships work and others don`t.

jhapprich 03-26-11 06:41 PM

yes it does.depends on the amount of data overwritten by the mod.only a few changes to the original file-> no crash.but change the whole thing, which will cause an ID error-> museum crashes. i had the same problem with my subs.i did not know about the need to remap back then.doing so solved all the troubles.


All times are GMT -5. The time now is 07:46 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.