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-   -   GWX & adjusting RPM manually - gone? (https://www.subsim.com/radioroom/showthread.php?t=176151)

Canovaro 10-17-10 12:12 PM

GWX & adjusting RPM manually - gone?
 
Ahoy all,

I reinstalled SH3 with GWX 3.

Now as I recall I could change the RPM manually from within the control room (using shift + F2) on the RPM gauge.

Now that doesn't work anymore. Can anyone help me get this back? I may have used a mod or two, but as I recall, this was standard feature of GWX or even stock.

:06:

Pisces 10-18-10 03:57 AM

Just set speed to a certain knots level. Speed and rpm seems to be proportional.

I remember someone playing around with the interface adding RPM dials (port and starboard), but I don't remember it ever got to something definite.

Canovaro 10-18-10 04:26 AM

Hmm come to think of it, I may have been adjusting it with the usual knots gauge and then WATCHED it change on the RPM gauge. In other words it may have never worked the way I explained earlier.


If only i could trust my memory :damn:

Jimbuna 10-18-10 05:38 AM

Trust your memory http://www.psionguild.org/forums/ima...s/thumbsup.gif

nemo7 10-18-10 10:09 AM

There is the Silent Speed Mod by Payoff. This Mod add a new forward speed, 50 rpm,(about 1.5 knots) to the existing 5 forward speeds, in exchange for 1 of your reverse speeds plus a new engine telegraphs & mini dial with a 50 rpm slot, in all compartments.

http://subsim.com/radioroom/download...d=958&act=down

FIREWALL 10-18-10 12:04 PM

Quote:

Originally Posted by nemo7 (Post 1517066)
There is the Silent Speed Mod by Payoff. This Mod add a new forward speed, 50 rpm,(about 1.5 knots) to the existing 5 forward speeds, in exchange for 1 of your reverse speeds plus a new engine telegraphs & mini dial with a 50 rpm slot, in all compartments.

http://subsim.com/radioroom/download...d=958&act=down


Will this work with all GUI's ? I use Rafaels gui mod.

Magic1111 10-18-10 03:34 PM

Quote:

Originally Posted by FIREWALL (Post 1517150)
Will this work with all GUI's ? I use Rafaels gui mod.

I look into the MOD and I mean YES, because there are only .tga and Sound Files ! Just try it with JSGME, if it does not work, you can simple disable via JSGME !

Best regards,
Magic

FIREWALL 10-18-10 03:44 PM

Thx Magic1111. :salute:

Magic1111 10-19-10 01:43 AM

Quote:

Originally Posted by FIREWALL (Post 1517312)
Thx Magic1111. :salute:

You´re welcome ! :salute:


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