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Mod order
I'm very new to SH5 and want to use some of the incredible mods I've seen listed. I know from playing SH3 that the order that mods are applied is vital for them to work properly and/or prevent CTD's.
I wonder if anybody would be kind enough to give me some advice on the correct order of installation. The mods I've seen that look excellent are: W_clears Environmental 3.7 HiDEf Realistic Interface 2.0 Dark Wraiths NewUIs_TDC_4.51 Sobers base wave mechanics SteelVikingsInterior Mod V1.2 U-boot Historical Specifaction 1.4 Cerberus62 Historical Ships Equipment Any information would be very much appreciated. Regards |
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After 2 months of SH3+GWX experience,i bought SH5 today.(cant resist after you moder guys are keep creating excellent things to improve game.) Currently i am playing the stock game.(just finished the very first mission - docking at kiel - ) Anyway i have plans to add some mods to game after some patrols.Can i ask you over this thread or via pm if i get stuck with the order or something else? Will that bother you? thanks. c. |
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