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-   -   [REL] sobers base wave mechanics for SH5 V4 (https://www.subsim.com/radioroom/showthread.php?t=174922)

THE_MASK 09-14-10 09:47 PM

[REL] sobers base wave mechanics for SH5 V4
 
Deleted , check for the latest version in the download section .

Reece 09-15-10 01:37 AM

Another good one! Thanks!:up:

tonschk 09-15-10 01:50 AM

Thank you Sober :woot:, I am using your previous V3 version of this Mod, can you tell please which improvements have been added to the new V4 version ?, thank you :up:

THE_MASK 09-15-10 01:53 AM

Increased the bumo scale .
Decreased the size of 0 wave .
Increased the wave speed .
Just little stuff .

tonschk 09-15-10 01:58 AM

OK :DL

THE_MASK 09-15-10 02:15 AM

Make that bump scale :oops:

THE_MASK 09-16-10 02:59 PM

Do you find this better than version 3 ? Are the wave speeds better ? Is the 0 wave better ?

Abd_von_Mumit 09-16-10 03:56 PM

New waves looks amazingly better than before, but v. 4 is the first I installed, so I can't compare to previous versions of your mod. They look good though. :)

BigBANGtheory 09-17-10 10:29 AM

I like the look, shape and particularly the opacity of the V5 waves I think there is an overuse of the 'foam effect' though.

I assume this effect comes from the [SeaFoamParameters] as such I'll experiment a little and report back.

(update) I reset the [SeaFoamParameters] back to the vanilla settings in your modded version of the cfg but this didnt really reduce the effect.

I have narrowed down the fact that it is a SeaType 2 wave I am looking at (using from a save game) regarding the comment of foam overuse.

Sokolov 12-02-10 06:40 AM

link dont work


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