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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Looking for TMO 2.0 (https://www.subsim.com/radioroom/showthread.php?t=174650)

FrankieV 09-08-10 12:07 PM

Looking for TMO 2.0
 
:damn: I know I'll feel even worse once I get the answer, but I'm looking for TMO 2.0 in downloads and can't seem to find it. I've got SH4 1.5 on order and want to be ready with TMO once it arrives. Any help is appreciated....

sergei 09-08-10 12:09 PM

Release thread on the Mods forum.

http://www.subsim.com/radioroom/showthread.php?t=132330

It's usually on page 1 because it's so popular.
But sometimes it slips down to page 2.

FrankieV 09-09-10 11:13 AM

Thanks!!
 
Got it! Thanks a lot...much appreciated

Forensicman101 11-07-10 11:44 AM

Hunting down mods can be more difficult than finding targets in the middle of a Pacific storm. I've just spent half an hour tracking down the TMO AI Fix mod. It's almost a game in itself. I still haven't been able to track down the TMO 2.0 Beta fix mod that I heard mention of.

I'm goin' down 11-07-10 01:12 PM

i suggest
 
I tried the easier AI mod. It was too easy. It must be difficult to mod AI. I suggest learning the constant bearing technique for attacks. You can shoot at several thousand yards, and more often than not, your boat will not be detected.

Post script: convoy at minimum 5,500 yds. six shots on four boats. 2 hits on a Hieto Muru. 3 misses on other merchants. 1 ran too deep for a dd. I'll take it. Previously, on the same mission, I attacked a TF. Two hits at 3100 yds on cruiser + 1 dud. Two torpedoes ran underneath another cruiser. Then the dds found my boat. You know what that means in TMO.

virtualpender 11-07-10 02:22 PM

Quote:

Originally Posted by Forensicman101 (Post 1531281)
I still haven't been able to track down the TMO 2.0 Beta fix mod that I heard mention of.

Here's the release post for TMO 2.0 Beta.

http://www.subsim.com/radioroom/show...postcount=2676

And here's the download location.

http://www.filefront.com/17240111/TM...eta_update.7z/

If you are running RSRDC on top of TMO 2.0, I strongly suggest also running Tater's various fixes. These mini-mods both add to realism and help to bring the RSRDC AI up to TMO standard. Highly recommended.

http://www.subsim.com/radioroom/show...97&postcount=4

Denis4510 11-10-10 11:28 PM

Is TMO 2.0 an update of TMO with training wheels? (which says it is the final)


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