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-   -   can you "duel" other submarines in game? (https://www.subsim.com/radioroom/showthread.php?t=173829)

the_tyrant 08-18-10 09:16 PM

can you "duel" other submarines in game?
 
is it possible to sink other subs while submerged?
just like what we see in the movies

CaptainMattJ. 08-18-10 10:20 PM

no. at least not in stock.

with mods its.....possible. not sure is RFB includes em im pretty sure that TMO includes one mission that involves fighting a sub. not very action-packed though.

Ducimus 08-18-10 10:27 PM

Quote:

Originally Posted by the_tyrant (Post 1471411)
is it possible to sink other subs while submerged?
just like what we see in the movies

No. The movies are just that, the movies, particuarlly when it comes to WW2 technology.

The only time a submarine is able to sink another submarine, in game, or in real life as far as WW2 goes, is when sub A is able to get detect, and approach undetected, Sub B. At which point Sub A will attack Sub B, like any other surfaced ship. If Sub B detects Sub A before it can attack and submerges, the fight is basically over.

Now, "just like what we see in the movies", ... U-571 comes to mind. Here's the problem with the submerged duel scene.

Our entreped hero's only know the attacking sub's relative bearing. It was a sonar contact only. As most here know, historically, attacking by sonar bearings alone didn't really work. What was missing was:
The other uboats:
- speed
- EXACT bearing,
- Angle on the bow, and relative course he was travelling.

On top of that, they'd also need one addtional piece of info.
-Depth.

In U571, they had not one piece of that information, other then a relative sound bearing. In the real world, there is no way those fish would have hit like they did in the movie.

edit:

The best anology for a WW2 "sub duel" is to blind fold two men, give them each a baseball bat, put them in a dark room 20feet by 20 feet in dimensions, and have them try and hit each other.

CaptainMattJ. 08-18-10 10:44 PM

Quote:

Originally Posted by Ducimus (Post 1471440)
No. The movies are just that, the movies, particuarlly when it comes to WW2 technology.

The only time a submarine is able to sink another submarine, in game, or in real life as far as WW2 goes, is when sub A is able to get detect, and approach undetected, Sub B. At which point Sub A will attack Sub B, like any other surfaced ship. If Sub B detects Sub A before it can attack and submerges, the fight is basically over.

Now, "just like what we see in the movies", ... U-571 comes to mind. Here's the problem with the submerged duel scene.

Our entreped hero's only know the attacking sub's relative bearing. It was a sonar contact only. As most here know, historically, attacking by sonar bearings alone didn't really work. What was missing was:
The other uboats:
- speed
- EXACT bearing,
- Angle on the bow, and relative course he was travelling.

On top of that, they'd also need one addtional piece of info.
-Depth.

In U571, they had not one piece of that information, other then a relative sound bearing. In the real world, there is no way those fish would have hit like they did in the movie.

edit:

The best anology for a WW2 "sub duel" is to blind fold two men, give them each a baseball bat, put them in a dark room 20feet by 20 feet in dimensions, and have them *TRY* and hit each other.

well, so what? they fired a spread. they knew they where *around* 90 degrees to the S boat so they turned 90 degrees and fired a spread of 4 torpedos. instinctively the uboat turned, and in the process accidentally slid their conning tower into the incoming torpedo. they also assumed they were at periscope depth, and they themselves were at periscope depth.

its not IMPOSSIBLE, just HIGHLY HIGHLY improbable with 1 torpedo. a spread makes the chances a little better, but still like you said theyhas a VERY high chance of missing. plus, if the american uboat's torpedo didnt hit te other one, theydve been forced to do a 180 and fire a stern shot that wouldve had a 99% of missing. then they wouldve been at a stalemate so to speak. loading torps takes quite a while, and if they both stayed up there rather then 1 plunging below periscope depth then it wouldve led to them both being at a stalemate. until they surfaced, then theyd have a deck gun war which the other uboat wouldve won.

but its a movie........

tater 08-18-10 10:44 PM

Ducimus, rather than a bat, give each of them a ball or two, and make the room big enough the balls can't bounce into anyone. Oh, and have the room filled with step ladders, so the guys are not required to be at the same level ;)

razark 08-18-10 11:08 PM

How about a comprehensive list of all submerged submarines sunk by another submerged submarine? That should give some idea of how realistic it is.

Here is the list:
U-864

In two World Wars, and all the time since, only one submerged submarine sinking another. I'd say that speaks to the difficulty of the feat.

the_tyrant 08-19-10 07:14 AM

well i was thinking The hunt for red October kind sub duel, i know cold war subs work differently than WWII subs, but can't the mk 27 cutie sink subs?

ETR3(SS) 08-19-10 09:17 AM

Any torpedo can sink a sub in SH4. The problem again comes back to depth. The Mk 27 doesn't change depth after it reaches its preset depth. Without knowing what depth the only sub is at you can't accurately launch an attack.

Whippy 08-19-10 11:24 AM

Quote:

Originally Posted by Ducimus (Post 1471440)
The best anology for a WW2 "sub duel" is to blind fold two men, give them each a baseball bat, put them in a dark room 20feet by 20 feet in dimensions, and have them try and hit each other.


If they are in a dark room, why blindfold them? :O::D:O:

WernherVonTrapp 08-19-10 02:42 PM

can you "duel" other submarines in game?

Somehow when I try to picture that, I see a couple of 3 toed sloths, in opposing trees no less, dueling over the same mango.:o

tater 08-19-10 02:50 PM

Quote:

Originally Posted by ETR3(SS) (Post 1471763)
Any torpedo can sink a sub in SH4. The problem again comes back to depth. The Mk 27 doesn't change depth after it reaches its preset depth. Without knowing what depth the only sub is at you can't accurately launch an attack.

Yeah, this is one of the (intentional) differences between that fish and the FIDO. The idea was that they wanted to AVOID hitting a sub with it, since the only nearby sub would likely be friendly (99.99999999% the firing sub, lol).

Armistead 08-19-10 03:21 PM

U571, I didn't know whether to laugh or cry at that movie. The blind shooting of subs, the torp sliding against the sub, the German DD in the middle of the Atlantic...

It's fun to sink subs in game, but rather boring and easy. The midget sub is fun to sink and moves along rather fast with just it's scope up, so you can get a shot off. I sunk one once with 2 cuties.

The bigger subs just plot along unaware for the most part, so they're easy prey.

Nisgeis 08-19-10 04:40 PM

I think the Mk. 27 could change depth. It wasn't fired at periscope depth, it was fired at a depth of at least 199 feet.

ETR3(SS) 08-19-10 09:17 PM

Quote:

Originally Posted by Nisgeis (Post 1472118)
I think the Mk. 27 could change depth. It wasn't fired at periscope depth, it was fired at a depth of at least 199 feet.

Yes, but it couldn't change depth to follow the sound source I believe.

Admiral8Q 08-20-10 04:23 AM

There was one encounter of sub vs sub, it was in 1945, off Sweden. I can not remember the names of boats but a U-Boat was sunk by a submarine. If anyone has more knoledge on that, please elaborate!


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