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[WIP] type 45 destroyer
http://a.imageshack.us/img3/4654/daring1.jpg
this is the type 45 destroyer, hms daring. as you can see i have laid the basic hull out and made a slight change to the bow of the ship, it was slanted so i wanted to change a little to my liking if you will. what i need to know now is how to add the obviously missing peice, the area that would be under the waterline. if someone could help me get that right that would be great |
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http://www.royalnavy.mod.uk/operatio...photo-gallery/ Peabody |
they're great mate thank you, now how do i shape the hull, i know that not all people use google sketch-up but it's the only thing i'm vaguely familiar with at the moment and so i'm using that.
got an update for you guys. http://a.imageshack.us/img64/6627/br...pe45daring.png this is with the area under the water, now i need to know how to 3d this thing. any pointers for me guys |
im going to bed guys, i've been up for a while and gettin pretty tired. if you could give me as much info as possible that would be great.
also i wanted to ask if anyone knew an easier way to model ships, instead of modelling from the side view and making a complete mes half the time. if you could post links that would help, or point me in the general direction to a decent software that isn't on this list. 3dsmax - won't run, keeps crashing. lightwave - no idea how to use, but willing to check out tutorials for ships only. blender - won't install python at all, not even the 32 version. thank you for any help you can give me. |
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3DSmax would be best but if it won't work then it is useless. As far as Blender, it does not NEED Python to work. Python is for writing scripts that will add things to Blender. And I think it will export Wavefront Objects without a Python script. I had one version that could not find Python, even though Python was installed it could not find the version of Python I was using and I had to change it. But it still worked without it. So don't write off Blender as a possibility, there are tons of tutorials and manuals for it. I know you have problems with tutorials but some are written and some are youtube (which you can pause and even download.) There are two things I do not like about Blender. It is open source, so it changes a lot, so sometimes the interface does not agree with the tutorial. The other is the texturing buttons are a bit confusing. But for modeling it works great. A lot of features for a free program. And if you like the 4 views like some programs you can set it up that way. I do know of another program that I have never download. The whole program is expensive, but they have a 'free' program to make ship hulls. But you may need detailed information to use it, I don't know. But worth a look. It is called Delftship. http://www.delftship.net/delftship/i...id=31&Itemid=4 Peabody |
Cool, I'm gonna try that delftship free and see if I can bang out some Standard Type hulls...
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thanks for the info mate, i'll see if i can use blender with the help of a few tutorials, i will look at what you posted and get bk to you, thank you for this
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mate this look brillant thank you, i'll get back to you on how it pans out. again thank you.
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will try it too ! sub hulls from wwII are very much ship hulls :)
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:haha:
lets get our groove on :rock: |
this software you posted a link to is farely easy to understand, the have several great tutorials, all i need to know now is how to set the two top bars when creating a new file.
http://a.imageshack.us/img801/2949/pointst.jpg the top two bars i think has something to do with how many point markers you have to work with, i need to know if you have any ideas as to how many i set these two beens it's a destroyer not a small boat. also is there any line plans for the type 45 yet. thank you for any help |
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Peabody |
i have the dimensions it's just the points, i read a minute ago that it doesnt matter you can add them lol but dont know how so i'll go over the tuts and have a look see.
also theres a problem it only does the dull and deck, the structure is in the pro that cost quiet abit. what makes it harder is the fact that theres no plans, like starboard side, bow etc, so it's hard to get the exact layout right. i'vr scoured the internet for over 2hrs and still nothing i can find helps at all. |
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Here is some help for you or anyone that doesn't understand what Delftship is telling you (just the basics) They only show half of the hull so the Bodyplan view will be easier to use. You can go to the menu and enable both sides, but I recommend you keep in on one side to work on it. The Bodyplan view is showing you what the ship would look like if you cut it with a knife at a certain point. Here are some pictures from a canoe building book showing how it works. Notice in this first one the hull is cut and numbered and it show the 'Bodyplan" view numbered to match. So it will show you what the shape of the hull is at that point. Notice also there is only one side to the 'bodyplan' view, that is because the bow and stern of the canoe are the same. http://a.imageshack.us/img830/8172/delftship1.jpg The next picture they cut the hull horizontally and that shows in Delftship Plan view. http://a.imageshack.us/img20/6109/delftship2.jpg I don't have an image for the profile view, but that would be cutting it lengthwise, top to bottom. Now the next picture is again a 'Bodyplan' view only this time the bow and stern of the canoe are NOT the same. So the right side is the bow and the left side is the stern. The picture is too small to read the numbers, so I put colored arrows to show where the stations are. You can see this in Delftship by selecting a point on the right side and the same point will highlight in the other views toward the bow. Then pick a point from the left side and you will see them highlight on the aft of the hull. Just keep in mind for example, the green arrow shows the shape of the hull if you cut the canoe where the other green arrow is. To make it easier, just ignore the other lines and imagine cutting the canoe top to bottom at the green arrow and stand back and look at the front of the canoe. It would look like the "bodyplan' view at the green arrow location. http://a.imageshack.us/img508/2291/delftship3.jpg NOTE: Just remember when you look at the 'Bodyplan' view it is NOT the left and right of the ship, it is the Stern and the Bow. It only shows half of the shape since the other side looks exactly the same. The next images are from Delftship and show the same thing I just showed above. So they get the shape of the hull by determining what it would look like at different positions along the hull if you cut it and looked at it from the front. http://a.imageshack.us/img227/5617/delftship4.jpg Next image shows what it looks like if you select the display/show both sides from the menu. Notice how the Bodyplan view becomes more complicated since you have enabled both sides. So it is ok to show both sides to see what it looks like, but I suggest you keep it at one sided to work on it. http://a.imageshack.us/img227/5617/delftship4.jpg Maybe that information will help, maybe not. Peabody |
atleast that explains the views in detail, thank you, i can now understand the views and how to interpret them so to speak.
but now i need need to know how to shape the outer hull :yeah: it might be because that the ships new and the plans haven't been let out yet or not, im not sure but it's going to be difficult modelling the hull without something to go buy. i'll have a look on the site and see if theres a tut for modeling a ship any other way, or post on the forums asking for any plans they have on the ship. i hate newer ships :wah: |
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