SteelViking |
07-25-10 06:38 PM |
Well, as part of the underwater mod I have been working on, I have made an underwater filter that is darker than Atlantic Water 1.1, and that has the effect of shorter view range under water. Also, I have been playing around with the water impurities from Ailantd's impurity mod to help with reducing sight range. And lastly, reaper7's UI mod has several different filters for the optics to choose from that really add to realism whether you are under water or not.
Edit: In fact, if you look through the thread for [TEC] Under water effects, I have posted a pic using the filter I made, and you can see how limited the sight range is.
2nd Edit: Oh, and by the way, I reduced the size of the bubbles in ship/sub wakes like you requested.:yeah:
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