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-   -   That was just plain mean (https://www.subsim.com/radioroom/showthread.php?t=170501)

tennozan 06-01-10 09:15 PM

That was just plain mean
 
I had just finished painstakingly sneaking into Gibraltar for some juicy hunting. Well, there wasn't anything juicy but there were quite a few fair targets anyway. Anyway, after a bit I get a "capital ship" proximity alert and raise my scope to see a carrier escorted by about six other warships bearing down on me at medium range. So, I lower my scope and begin a turn to line up for a good spread shot. Raise my scope and bloody hell - there is nothing there - not even a single destroyer. :damn:

Moeceefus 06-01-10 09:17 PM

Quote:

Originally Posted by tennozan (Post 1409101)
I had just finished painstakingly sneaking into Gibraltar for some juicy hunting. Well, there wasn't anything juicy but there were quite a few fair targets anyway. Anyway, after a bit I get a "capital ship" proximity alert and raise my scope to see a carrier escorted by about six other warships bearing down on me at medium range. So, I lower my scope and begin a turn to line up for a good spread shot. Raise my scope and bloody hell - there is nothing there - not even a single destroyer. :damn:


lol, that really is just plain mean

krashkart 06-01-10 09:30 PM

Ouch! Of all things that could possibly go wrong on a patrol... :o I feel for ya, man. I really, really do. :wah:

Hartmann 06-01-10 09:45 PM

A phantom task force ?? :hmmm:

tennozan 06-01-10 09:50 PM

Her Majesty's Ghost Fleet of Gibraltar. Shiver me timbers, lads.

Takao 06-02-10 07:29 AM

End of voyage way point, when ships reach there final way point they go "poof!" It has been around since SHIII & IV. That's why I never camp near a harbor.

ReallyDedPoet 06-02-10 07:37 AM

Quote:

Originally Posted by Takao (Post 1409359)
End of voyage way point, when ships reach there final way point they go "poof!" It has been around since SHIII & IV.

:yep:

JU_88 06-02-10 07:43 AM

Rememeber someone posted a screenshot of a convoys last way point where the ships had not been set to 'de-spawn' it was cluttered harbour with a huge 'pile up' of vessles, literally! :woot:

tennozan 06-03-10 06:14 AM

That makes sense Takao, I mean after a flawed loose end in the game fashion. I guess I either need to sink what I find anchored there or get out in the channel leading in before trying to peg a task force. The big disappointment was that it was the first capitol ship I had a real shot at after three "game years", the other being a heavy cruiser or battleship that was at a great distance and moving too fast to hit. That carrier was only 800-900 meters away and would have been ripe for a salvo.

Let it gooooo...let it goooo.... :nope:

:shifty:

Back to the hunt :)

I'm goin' down 06-03-10 09:03 PM

I could see but now I am blind
 
Quote:

Originally Posted by tennozan (Post 1410317)
That makes sense Takao, I mean after a flawed loose end in the game fashion. I guess I either need to sink what I find anchored there or get out in the channel leading in before trying to peg a task force. The big disappointment was that it was the first capitol ship I had a real shot at after three "game years", the other being a heavy cruiser or battleship that was at a great distance and moving too fast to hit. That carrier was only 800-900 meters away and would have been ripe for a salvo.

Let it gooooo...let it goooo.... :nope:

:shifty:

Back to the hunt :)

20/10 vision, that is for sure. Increase the font size


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