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-   -   just completed campaign (https://www.subsim.com/radioroom/showthread.php?t=170448)

Lt commander lare 06-01-10 01:31 AM

just completed campaign
 
Hello i thought everyone should know i just completed the campaign for the seconfd time with a complete victory in each theatre and won the war and britain has surrendred thought everyone would like to know


Lt Commander Lare

elanaiba 06-01-10 02:24 AM

I sincerely doubt they surrendered ;)

ddrgn 06-01-10 02:25 AM

Quote:

Originally Posted by elanaiba (Post 1408240)
I sincerely doubt they surrendered ;)

How would you know? ;)

I'm being sarcastic of course...

Good to see you still around Dan!

Lt commander lare 06-01-10 10:17 AM

They surrendred becuase the screen says they did after i won the game we all know they didnt in real life they won against the germans but in the game i won they lost

Lt Commander Lare

Rip 06-01-10 10:17 AM

Quote:

Originally Posted by elanaiba (Post 1408240)
I sincerely doubt they surrendered ;)

I knew it, the game is fixed to make us loose! :D

Hartmann 06-01-10 02:34 PM

1943 was the turning point in the war in several fronts. Stalingrad, Alamein, Midway and in the atlantic war, in this case was lost a lot of time before because allies build a lot more tonnage that U-boat were able to sink, and the technology of advanced submarines was not used yet.
When germany want to change the u-boats to XXI was too late.

To defeat England they had to continue England battle with the luftwaffe operations against ports, aircraft factories, and airfields using long range fighters and bombers, and submarines sinking cargo ships.

with this way england woluld starve to death in a few months

janh 06-01-10 02:59 PM

Quote:

Originally Posted by Rip (Post 1408505)
I knew it, the game is fixed to make us loose! :D

Realistically, a single Uboat may have made a difference in a "localized" operation, such as to save Bismarck or so. I could easily accept that. But it would not have changed the course of the war dramatically.

Not you could say that this is a game, a simulation game. Maybe one could mod two versions of the long war campaign: (a) Historic, hyperrealistic, the outcome clear. (b) Fun-realistic: Player's efforts can delay events like d-day, save Bismarck and alter the war between a little (delay capitulation) to totally change the course.
I guess I would play the latter, approximating my success to be the average effort of the U-Boot Weapon. Would sound like fun, wouldn't it?

Fincuan 06-01-10 05:04 PM

Quote:

Originally Posted by janh (Post 1408759)
(b) Fun-realistic: Player's efforts can delay events like d-day, save Bismarck and alter the war between a little (delay capitulation) to totally change the course.

A bit off-topic here, but one just needs to take a look at Falcon 4 to see how enormous an impact a truly dynamic open-ended campaign, something we've yet to see in the Silent Hunter series, can have. In F4's campaigns the player's actions are of course small and have usually very little real effect as such, but his performance affects the performance of other friendly units. Fly succesful missions after another and war goes great, or botch a mission or two and suddenly you'll find yourself in trouble on a larger scale. All this happens even if you don't go to the next level of adjusting priority areas, types of targets, types of missions and micromanaging AI flights and ground units, which brings in yet another level of having an effect on how the war goes. Ground units, naval units, air units, supplies, the status of radar and comms networks, the condition of powerplants and bridges, etc are all simulated and affect the overall situation.

It's funny how the sim is now twelve years old, and yet we haven't seen anything equal to the campaign ever since. Allied Force did update and upgrade the old girl quite a bit, but I still consider it the same engine.

Lord Justice 06-01-10 06:06 PM

Quote:

Originally Posted by Lt commander lare (Post 1408503)
They surrendred becuase the screen says they did after i won the game we all know they didnt in real life they won against the germans but in the game i won they lost

Lt Commander Lare

Sir, that is because i was on holiday ;)

raymond6751 06-01-10 06:11 PM

F4 Wow
 
Quote:

Originally Posted by Fincuan (Post 1408892)
A bit off-topic here, but one just needs to take a look at Falcon 4 to see how enormous an impact a truly dynamic open-ended campaign.
It's funny how the sim is now twelve years old, and yet we haven't seen anything equal to the campaign ever since. Allied Force did update and upgrade the old girl quite a bit, but I still consider it the same engine.

You must have a really old system to play that. I have it and can't run it any more. Great game!


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