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Mods
Great idea;
I suggest that if one post a mod, that he make sure that a link to it exists and is given; if not, that he uploads it to Subsim downloads and post a link. |
Well despite being mentioned in the title GWX3.0 (and all those earlier releases) is a mod for SH3.
Soooo......click on my FF link :DL |
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Nice looking map! SH4-style.
FLB Sales's Simfeeling 6-Dials mod: http://i14.photobucket.com/albums/a3...eve/mymod2.jpg http://i14.photobucket.com/albums/a3...eve/mymod3.jpg Note that I did NOT use NumLock+Del to remove the UI from the screen. With this mod all UI functions are slideouts. This is why I don't use OLC_GUI, which is also a fantastic mod. Someone else will have to post that picture and link. http://www.subsim.com/radioroom/down...do=file&id=726 |
Pretty cool SS!
Torpedo damage final v2.0 by Ocen blue [http://174.123.69.202/~subsimc/radioroom/downloads.php?do=file&id=962&act=down] + OLC Das Boot Green by Brett25 [http://www.filefront.com/15663909/OL...oot_Green.7z/] http://img233.imageshack.us/img233/2...0121638471.png Realistic Map Contacts V2.0 from ACM GUI Reloaded - h.sie's Edition V1.10 by h.sie [http://www.mediafire.com/download.php?jjkzjj1gm2y] http://img694.imageshack.us/img694/2...1019501865.png |
DFant subFlag 2010 by Anvart [http://download404.mediafire.com/tud...ubFlag_2010.7z] + RB'S Exhaust Mod [http://www.subsim.com/radioroom/down...do=file&id=630] by Rubini
http://img706.imageshack.us/img706/1...0100155761.png RealNavMod new sextant by Flakmonkey [http://www.filefront.com/thankyou.ph...fbfe6e7683ba1] http://img138.imageshack.us/img138/4...1005427826.png http://img146.imageshack.us/img146/9...0162217929.png |
I would like to say that what we are praising is mostly mods. SH4 is the better platform, and if it had recieved the same attention it would actually be better. And if things work out SH5 will be better still. It has the best platform to work with, and with proper love and care should someday put them all to shame.
But for now, I'm happily sailing a Type II in the North Sea. |
Maybe, someday SH5 will be better. And you are adsolutely right; what we are praising is mostly mods. But from my point of view from the combination of these mods along with SH3+GWX3.0 produced the most dark and gritty U-boat sim ever made.This "game" will remain on my ring forever...:arrgh!:
Come on mates! Let the good things be known!:woot: |
Assisted Plotting Mod, by Observer.
http://www.subsim.com/radioroom/down...o=file&id=1328 Removes all visual contacts from the map, leaving dashed circles that only appear if the cursor passes over them. If you click them they say "Unknown". Once they are identified they will show the information. There are around 20 ships in Kiel at this moment. I put the UZO on one, and here you see the results. http://i14.photobucket.com/albums/a3...ve/mymod17.jpg |
OLC'S Modified Searchlight Beams For GWX3 by Onelifecrisis [Download OLC's Modified Searchlight Beams for GWX3]
http://img297.imageshack.us/img297/7...0151226496.png http://img227.imageshack.us/img227/9...0235315896.png |
Rick's Recognition Manual. Makes realistic-looking pictures for the manual. Side-views only, as was in real life.
http://www.subsim.com/radioroom/down...o=file&id=1870 http://i14.photobucket.com/albums/a3...s/T13A_sil.jpg http://i14.photobucket.com/albums/a3...s/M01B_sil.jpg http://i14.photobucket.com/albums/a3...rspite_sil.jpg http://i14.photobucket.com/albums/a3...s/NLOL_sil.jpg |
Wasn't aware of this mod's existence! Thanks!:up:
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Well, I wasn't familiar with most of those map ones, so we're even.:yeah:
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Nein herr kaleun! I (we) shall always owe you one.:salute:
PS. More mods pleaseeee... |
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