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-   -   Surface Combat? (https://www.subsim.com/radioroom/showthread.php?t=169708)

aviatorhi 05-16-10 11:04 PM

Surface Combat?
 
Is it possible to control surface ships in SH4 whatsoever? I'm trying to satisfy my fix for a "WWII era blow them all to hell with 16 inch guns" sort of game.

Speaking of which... anybody know of a "Great Naval Battles" (SSI) sort of game out now, or that may be coming (I tried Ironclads and Jutland, not quite right, since they're missing a "dynamic" campaign) seems like the genre has died out.

VonHesse 05-16-10 11:46 PM

There's a ton of playable surface ships out there. Check out the list:

http://www.subsim.com/radioroom/showthread.php?t=156537

Not all of them are career playable (some are, others are for single missions) but if you want to get your surface battle on, that's the list to work from. I prefer the Cleaveland light cruiser, but they're all there from the Yamato and the Iowa class, to destroyers and armed merchants. Have fun :salute:

aviatorhi 05-18-10 05:00 AM

Thanks...

Been having fun blasting the enemy to hell with the big guns in career mode... on a side note... I can't get the alarm to shut up in any of the ships, every 10 seconds or so it goes off (this is after the first time I sight the enemy, and then it stays on)... any ideas?

Diopos 05-18-10 07:40 PM

Uhmmm ....Rig for Silent Running?


:D


.

VonHesse 05-18-10 08:44 PM

Quote:

Originally Posted by aviatorhi (Post 1396096)
Thanks...

Been having fun blasting the enemy to hell with the big guns in career mode... on a side note... I can't get the alarm to shut up in any of the ships, every 10 seconds or so it goes off (this is after the first time I sight the enemy, and then it stays on)... any ideas?

Yeah, the alarm can get a bit annoying. That seems to be a bug with pretty much all surface ship mods. I'm not a modder, so I don't know why it happens or how it might be fixed, but you get used to it I guess. It goes away if you are off the bridge (manning the guns) or if you are using TC.

peabody 05-18-10 11:46 PM

Quote:

Originally Posted by VonHesse (Post 1396742)
Yeah, the alarm can get a bit annoying. That seems to be a bug with pretty much all surface ship mods. I'm not a modder, so I don't know why it happens or how it might be fixed, but you get used to it I guess. It goes away if you are off the bridge (manning the guns) or if you are using TC.

Agree, it does seem to be a problem. I don't know the solution, but anyone that finds it too annoying can use S3D and go to Data/Sounds and open Sh.sdl and find "Ship.ExtEnemyDetected..........Ship_Alarm_Ext.wav " and set the volume to 0. Of course then you loose the Alarm completely.
It is not set to loop but it certainly does.

Peabody

aviatorhi 05-20-10 01:27 AM

Excellent... alarm problems solved... now wondering if someone can point me in the direction of of increasing the range at which my main guns fire (I'm in the Iowa), seems like they don't engage a target past 6000 yards, now we all know that they had a range of 28+miles... so I'd like to at least see 15000 yards since that is about the maximum visual range the game models.

Right now I'm being out ranged by DDs.

aviatorhi 05-20-10 11:59 AM

Also you HAVE NOT played this game until you play in the Iowa under the RFB supermod with the sound turned up... dear god, so that's what it must have felt like (at least as close as I'll ever get).

edjcox 05-22-10 12:40 AM

New Jersey
 
Get yourself to Camden, NJ and visit the BB New Jersey there... You'll never regret it. A great bunch of guys there to chat with and get a personal tour if it's a slow day...

:up:

aviatorhi 05-22-10 08:42 PM

Quote:

Originally Posted by edjcox (Post 1400016)
Get yourself to Camden, NJ and visit the BB New Jersey there... You'll never regret it. A great bunch of guys there to chat with and get a personal tour if it's a slow day...

:up:

Thanks, but I'd rather drive 8 miles and see the Missouri... less hassle and all.

G2B 05-22-10 10:17 PM

Quote:

Originally Posted by aviatorhi (Post 1400699)
Thanks, but I'd rather drive 8 miles and see the Missouri... less hassle and all.

Got any photos you can post :D

Going to try and visit Her soon. Might get a bit misty eyed Just seeing Her standing watch over Arizona.

Unfortunately Iowa seems to be having more trouble finding a permanent Home, That is just not right :nope:

aviatorhi 05-23-10 01:07 AM

http://sphotos.ak.fbcdn.net/photos-a...36568_7290.jpg


http://sphotos.ak.fbcdn.net/photos-a...36570_7744.jpg


http://sphotos.ak.fbcdn.net/photos-a...36571_7976.jpg


http://sphotos.ak.fbcdn.net/photos-a...36573_8422.jpg


http://sphotos.ak.fbcdn.net/photos-a...36574_8640.jpg


http://sphotos.ak.fbcdn.net/photos-a...36576_9064.jpg


http://sphotos.ak.fbcdn.net/photos-a...36577_9285.jpg


http://sphotos.ak.fbcdn.net/photos-a...36579_9715.jpg


http://sphotos.ak.fbcdn.net/photos-a...36580_9939.jpg


http://sphotos.ak.fbcdn.net/photos-a...936581_164.jpg


I have a flash drive with more somewhere but I'd have to look for it, that's some I have at a different site.

IMHO all four should never have been decommissioned... heavy naval guns have a unique destructive force and unique ability to project power that has been lost now. I believe the Missouri is the only Naval unit to have an Army brigade attempt to surrender to it.

http://www.facebook.com/photo.php?pi...69&id=19508200

G2B 05-23-10 04:55 PM

Nice pics Thanks for posting :salute:

Anybody else got some pics of the Iowa's they can post? :D


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