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-   -   CREW MORALE AND CREW SKILLS (wip) (https://www.subsim.com/radioroom/showthread.php?t=169397)

gouldjg 05-12-10 01:14 PM

CREW MORALE AND CREW SKILLS (wip)
 
OK this thread is now closed and a realease has been created. Please look for Gouldjg's ability balancing mod for more information

avee 05-12-10 01:23 PM

It`s nice to see someone that else is annoyed by "World of Warcraft"-style skills. :) You can find some ideas in this mod. You may use any parts of it if you want to create your own mod.

gouldjg 05-12-10 01:33 PM

Absolutely cannot stand the current system but now at least the thing is saved on reload I can at least look at other options.

Thanks for allowing me to refresh myself with your mod. I am sure you had a good play round and also came to the conclusion that the upgrades were just way OTT.

I will also be tweaking the sub damage model and want a system in the crew management to compliment this.

It will not be to everyones liking because some people do not want to micromanage their crew but I kinda want to get to a sadististic level where the survivability of the sub depends on the effective damage management during a DC attack.

I will revise my old system and yours and see what I can whip up.

kylania 05-12-10 01:39 PM

Quote:

PumpSpeed
Giggity.

THE_MASK 05-15-10 02:54 PM

This is a must have mod . thanks .

Athlonic 05-15-10 03:50 PM

Quote:

RevealMinefields
LocateResupplyShip
RevealShallowWaters
:o

WTH ?

gouldjg 05-15-10 05:45 PM

Quote:

Originally Posted by Athlonic (Post 1393774)
:o

WTH ?

Ignore it unless you want to spend 3 days with crashes etc. It may be in there but getting them to work has been a no go for me upto now.

I have been banging on this for a fair few long days now and must have had about 1000 different settings along with a 999 incompatabilities.

I am just uploading a stable and a good crew ability mod which has room to be expanded dependant on feedback from various peoples likes and dislikes.

Vorkapitan 05-20-10 01:29 AM

Thanks for the great mod! :salute::salute::salute::salute:


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