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Colored sweetspots in Recog manual
Somebody posted something bout it.
Could the membership be so kind as to post me the link? :up: thanks |
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Yeh! :yeah:
How u get to that and also is this in GWX3 or the stock version? |
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It wasn't in Stock SH3 or GWX. It's a mod, and it's not something they had in real life.
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This looks like the Pic I posted a few weeks ago, it's for stock but it seems to work for all mods. If you want it I will post the whole thing
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if you study these pictures youll notice that all of the 'sweetspots' are easy to find on any ship. The boiler rooms seem to all be in yellow, if you flood that the ship cant move. the magazines are purple, get a good hit in one of those (hard to do, theyre usually armored in some way by another layer within the ship) and the ship goes KABLOOY. Green obviously takes out the rudder and screws. a magnetic under blue should break their back. etc etc, and there are plenty of other effective areas like the bow, which will cause massive flooding and the boat to dig her nose in the water.
just look at any ship and you should be able to determine these spots. |
If you see in the pics the "Sweetspots" are fairly consistent between ships of the same class but tankers for example have everything shifted back, so it is worth taking a look at it
http://img576.imageshack.us/img576/5489/64938506.png http://img24.imageshack.us/img24/8729/12771210.png |
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http://www.filefront.com/13792872/shipchart.pdf |
Thank you Jimbuna and Pickinthebanjo:salute:
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I taped it to my wall along with several different shots of that shipping map. (one of England, The Altlantic, Gibraltar etc.)
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Yep, the "shipchart" was part of a bunch of docs called "Canovaro's Document Collection 1.0.zip"
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