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So what got cut this time?
A few months ago there was a very interesting topic listing all the features that had gradually been cut with each iteration of the SH series. Now that 5 is out out I'd be interested to see it updated for this new version.
Off the top of my head:
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Subnets
Minefields Land units Fishing vessels MTBs |
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I miss subnets and mines so much ;[
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Subnets,mines and Land units have files No roster ones though and mines,subnets crash the ME when you add roster cfgs in Land units show but you can showboat in front of them and they do nothing http://i60.photobucket.com/albums/h2...rchlights4.jpg No MTBs for any side and part of one fishing vessel is in the sea folder with most of the files missing :doh: |
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e: I just thought of some more - crew transfers, injuries and deaths. |
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My response to you, Ducimus, was not intended to be insulting. If it was interpreted that way, my sincere apologies.
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Apologies for what? It's not your fault I'm an idiot! :88)
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PPPpppppsssshhhhhtttt... If you're an idiot, Ducimus, what do you call TMO? The result of a thousand monkeys pounding away at a keyboard? :D
Back on topic: SH5 (I'm talking stock SH5, not modded) is missing:
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* no more complete crew management.
* no more full crew. * no more abilaty to give crew members medals when back from patrol (now you can only give officers a knight cross , and thats it) * no more captains office. * no more band playing when leaving/returning to port. * no more dead crew members (and no more funeral at sea) * no more crew replacements. * no more life in the harbours (exepct the u-boat pen) |
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