SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Silent Hunter 5 sinking mechanics? (https://www.subsim.com/radioroom/showthread.php?t=167525)

shamuboy1 04-10-10 10:14 PM

Silent Hunter 5 sinking mechanics?
 
Is there such a thing yet? The torpedo's will hit a few feet behind the start of the bow and it sinks from the stern and goes up flames. I wouldn't think all Merchant ships would have Fuel or Ammunition in them. Anyways, like I said. Has anyone come up with such a thing yet?

kylania 04-10-10 10:44 PM

Yes, they have.

Westbroek 04-11-10 12:55 AM

Please notice that each of Kylania's words is a separate link.
You'll definitely want both the Better and Realistic Flotation mod....AND the Damage Assessment mod.
Together they really turn the convoy attacks into a joy.
Cheers

Kptlt_Lynch 04-11-10 01:10 AM

Quote:

Originally Posted by Westbroek (Post 1355613)
Please notice that each of Kylania's words is a separate link.
You'll definitely want both the Better and Realistic Flotation mod....AND the Damage Assessment mod.
Together they really turn the convoy attacks into a joy.
Cheers

X2 :up:

Aufklarer 04-11-10 04:53 AM

Quote:

Originally Posted by Westbroek (Post 1355613)
Please notice that each of Kylania's words is a separate link.
You'll definitely want both the Better and Realistic Flotation mod....AND the Damage Assessment mod.
Together they really turn the convoy attacks into a joy.
Cheers


I concur


All times are GMT -5. The time now is 01:22 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.