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-   -   integration of new textures ? (https://www.subsim.com/radioroom/showthread.php?t=167430)

astradeus 04-09-10 03:04 PM

integration of new textures ?
 
hello, I used the familiar environment of the modding on SH. recently I make and modify some textures of sky and clouds and I would like incorporated in the game but I can not find precisely the files and configuration lines to modify. classical types of lines if they exist C: \ Program Files \ Ubisoft \ Silent Hunter 5 \ data \ Misc \ CloudShadow.dds example.
thank you for your help.:hmmm:

An example of cloud texture

http://s2.noelshack.com/uploads/imag...sans_titre.jpg

Madox58 04-09-10 03:19 PM

There are still cloud dds files in Misc folder.
But remember, this is a new Game!
:DL
Look at the Shaders and such.

astradeus 04-09-10 06:27 PM

I did notice that the organization and construction of the games was a bit different from previous opus silent hunter is quite complicating my research. I look in the misc folder files, but I find are nothing conclusive has until now. I could simply find the folder that harbored lines of programing. another idea would be welcome.

TheBeast 04-10-10 11:00 AM

Quote:

Originally Posted by privateer (Post 1353938)
There are still cloud dds files in Misc folder.
But remember, this is a new Game!
:DL
Look at the Shaders and such.

As Privateer stated above. Read the Shader files. If not in there, they may point you to the actual .DDS files being used.


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