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-   -   [REQ] Environmental Dolphins & Sharks (https://www.subsim.com/radioroom/showthread.php?t=167426)

TheBeast 04-09-10 01:11 PM

[REQ] Environmental - Dolphins, Sharks, Kraken
 
There are 2 MODs I would like to see ported into SH5

JoC-SH4-Haifisch_1.0_Final.7z (Greate White Shark) - MOD by JoTheising and KevinSlice
This Model is currently part of the American Merchant Fleet and needs to be set as a Environmental.
Works in SH3/SH4 and I currently have it loaded in SH5 but have not seen it yet.

JoC-Haifisch-SH4-1.1.rar This version uses Jaws music theme for Engine and Hydrophone sound.

Dolphins.7z - Mod by sergbuto and Rubini
Works in SH3/SH4 and I currently have it loaded in SH5 but have not seen them yet.

I know the Shark has sound but do not remember if the Dolphins do as well. I also read some posts on a German Forum Site (I Don't recall where) about Gray and Blue Whale Models (with pictures) as well. I was never able to locate those MODs as I do not understand German.

These MODs have not caused any issue's as yet but again, I haven't encountered either to date.

Does anyone know if these actually work in SH5:06:

-TheBeast

TheBeast 04-11-10 03:01 PM

New Shark 3D Model
 
Added link to original post for JoC-HaiFisch modified by Carotio:D

Carotio 04-11-10 06:20 PM

The sound controller file in the 1.1 shark mod is made from the sh4 file.
The inputs written in that file has to be copied to a sh5 file, or else.... trouble....:know:

7thSeal 04-11-10 06:25 PM

Quote:

Originally Posted by TheBeast (Post 1353783)
I know the Shark has sound
-TheBeast

Is this just music based? I've caught lots of sharks while surf fishing and wasn't even aware they made sounds. :)

t0maz 04-12-10 04:02 AM

Great immersive idea ;)
I saw thread about adding more ships, guys there imported some ships from SH4 and SH3 but there was probem with damage system.
As for fishes dmg system is not needed it should be possibe to port them into SH5.

I hope some one will do that :up:

TheBeast 04-12-10 04:19 AM

Quote:

Originally Posted by 7thSeal (Post 1356389)
Is this just music based? I've caught lots of sharks while surf fishing and wasn't even aware they made sounds. :)

I've never heard sharks make a sound either with the exception of splashes when feeding at the surface. I think the sound is more to help you find them in game more then anything else.
Quote:

Originally Posted by t0maz (Post 1356653)
Great immersive idea ;)
I saw thread about adding more ships, guys there imported some ships from SH4 and SH3 but there was probem with damage system.
As for fishes dmg system is not needed it should be possibe to port them into SH5.

I hope some one will do that :up:

I would like to se Giant Squid in game. I have seen Giant Squid sucker marks on the rubber coating on current day Submarines. Would be cool if they were in game and attacked subs.:rotfl2:Release the Kracken!!!

Athlonic 04-12-10 04:36 AM

The next 1.2 patch will make importing SH4 ships in SH5 possible, so it might be possible to import those nasty fishes too.

Nice idea.

Madox58 04-27-10 04:51 PM

GWX did the Whales for SH3.
If there is a stand alone mod?
It was taken from GWX 2.0 I'd bet.

TheBeast 04-27-10 04:59 PM

Imprted 3D Models
 
Even after the 3D Models do get imported into SH5. They still need to be added to the Campaing layers (MOD'd into Game) just as TheGeneral did with his Iceberg's MOD. If the Evironmetal's are not added to the Campaing or Mission's, you will not see them in game.

Sepp von Ch. 07-25-10 06:34 AM

Works also these haifish and Dolphins-mods in SH5?
Had someone seen it in SH5?

Capt Jack Harkness 07-25-10 10:19 AM

Quote:

Originally Posted by TheBeast (Post 1356663)
I've never heard sharks make a sound either with the exception of splashes when feeding at the surface. I think the sound is more to help you find them in game more then anything else.

Actually shrimp, fish, whales and other biologics make quite a bit of noise that hydrophones can pick up. You don't hear them when fishing because it's rare for sound to break the water/air barrier of the surface. I found US Navy hydrophone training tapes once, with sound samples of many biologics, but I don't know where they ran off to...

TheBeast 03-24-11 06:10 AM

http://www.subsim.com/radioroom/pict...pictureid=3569
Download Link:
Humpback Whales and Dolphins

Enjoy!:woot:

-=[EDIT]=-
Edited and Added sh.sdl from MO MOD as otptional install.
Changed Download Link to new download...

stoianm 03-24-11 06:10 AM

Quote:

Originally Posted by TheBeast (Post 1626684)

you are my hero:rock: - thank you so much:salute:

TheBeast 03-24-11 06:43 AM

http://www.subsim.com/radioroom/pict...pictureid=3569
http://www.subsim.com/radioroom/pict...pictureid=3592
Download Link:
Humpback Whales and Dolphins

Enjoy!:woot:

This MOD does not add these Environmentals to the Campaign. This still needs to be done by someone.
The Whale and Dolphin do render correctly in Museum.
I did add them to country Rosters as type 104 Coastal Ships but I have not seen either in campaign as yet.

pascal4541 03-24-11 06:49 AM

Great!!!
A big thank you


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