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-   -   [WIP] Airborne Magnetic Anomaly Detector (MAD) (https://www.subsim.com/radioroom/showthread.php?t=166330)

keltos01 03-27-10 04:49 PM

[WIP] Airborne Magnetic Anomaly Detector (MAD)
 
I think I read somewhere that Lurker made it for the PBY

anyone worked with this yet ?

like we could have MAD equipped airplanes maybe drop MK24 FIDOs ?

keltos

Zel 03-27-10 05:09 PM

Perhaps a visual sensor with MinElevation about 170, MaxElevation 180, and MinHeight= -50?

But then he wouldn't be able to use his normal visual sensor. Maybe radar would do.

peabody 03-27-10 06:13 PM

If you want MK24s you may need to use Zel's ideas on that too, because my idea worked once and don't know why and now it does not work at all.

Peabody

tater 03-27-10 08:58 PM

You could make it an active sonar, but with no ping. Have the node X meters below the plane. Fly the planes at X-1m.

keltos01 03-28-10 01:42 AM

Quote:

Originally Posted by TH0R (Post 1336124)
Is this a die marker or what? :)

You probably know this already, but I'll post it anyway. MAD related:

http://ibiblio.org/hyperwar/AAF/USSBS/IJO/IJO-48.html

Q. Describe by diagram the employment of MAD planes in convoy coverage?

http://ibiblio.org/hyperwar/AAF/USSB...plate_48-1.jpg

Q. What was the procedure when your MAD discovered a submarine?

http://ibiblio.org/hyperwar/AAF/USSB...plate_48-2.jpg

Quote:

The Japanese Navy first employed an Airborne Magnetic Detecting instrument in antisubmarine warfare during the middle of 1944. The instrument had an effective range of 150 meters under average conditions and 250 meters under ideal conditions. The best height for an aircraft employing MAD was considered to be 10 to 50 meters depending on pilot's skill. Aircraft equipped with MAD were employed principally to sweep ahead of convoys or to exploit a submarine contact made by other means. It was planned to use MAD equipped aircraft to sweep heavily travelled convoy routes, but lack of aircraft and equipment prevented this.


Q. Where have you had operational experience with the Magnetic Detector used in aircraft?
A. In November 1944, we began to employ our MAD between FORMOSA and the PHILIPPINES and at the beginning of 1945 we began to use it between JAPAN and SINGAPORE. The very first experience with the MAD was in March 1944. My experience began in November 1944 with the MAD. We called the instrument JIKITANCHIKI (Magnetic Detector). From November 1944 until March 1945, I was at the headquarters of the First Escort Fleet Air Squadron at TAKAO.

Q. What was the range of detection from these heights?
A. Under average conditions trained personnel could detect submarines at the depth of 150 meters from a plane flying from 10 to 50 meters above the surface. The radius range of detection in other direction was approximately 150 meters. However, experienced pilots with equipment in excellent condition and good operating personnel could detect a submarine at a maximum depth of 250 meters.

Q. Was this equipment used for automatic release of depth charges?
A. Just the markers were. The bombs were not.

http://ibiblio.org/hyperwar/AAF/USSBS/IJO/IJO-48.html

the smoke was actually a shot down pilot..


but from what I read of the interview they did mark the spot with smoke too.

keltos

tater 03-28-10 09:56 AM

You could make a "DC" that does nothing but splash on impact with the water, and give the planes a lot of them so they'll hang around until escorts can move in.

keltos01 03-28-10 10:07 AM

Quote:

Originally Posted by tater (Post 1337735)
You could make a "DC" that does nothing but splash on impact with the water, and give the planes a lot of them so they'll hang around until escorts can move in.

is it possible to add the red smoke effect to that depth charge ?

detect sub, drop smoke marker !

how would the AI know that it has to send ships there ?


keltos

tater 03-28-10 10:21 AM

Quote:

Originally Posted by keltos01 (Post 1337746)
is it possible to add the red smoke effect to that depth charge ?

detect sub, drop smoke marker !

how would the AI know that it has to send ships there ?

Presumably you might be able to add smoke.

The AI already knows the sub is there. If one unit spots a sub, it tells all the others already.

It will only work if there is a "real" ASW asset within render range. So if the MAD unit works in conjunction with a naval or convoy unit, their detection should be passed on, and the escorts race in. The smoke would just be eye candy (player should be under water anyway, so they won't see it :) )

keltos01 03-28-10 10:50 AM

do you know where to start to make the MAD sensor ?

I can clone a plane but that"s about it..


keltos

tater 03-28-10 11:25 AM

Yeah, clone a sensor (I'd make a new dat for it). Then you can always change what it is and see how it works.

http://www.subsim.com/radioroom/showthread.php?t=121227

I did some messing around with a MAD, too, though not air-based...

Madox58 03-28-10 04:44 PM

Yes you could create a smoke marker.
I had some started for the K-Ship awhile back.
Just add a water interaction controller to what ever is dropped.
That calls a partical effect you can adjust to your likeing.
I had a Dye marker also.
Here's a shot of the Dye Marker.

http://i108.photobucket.com/albums/n...Dye_marker.jpg

keltos01 03-29-10 02:04 AM

the IJN used markers, so I guess it was dye. can you tell me how to make one ?

also :

http://img185.imageshack.us/img185/2658/madl.jpg

http://img707.imageshack.us/img707/6771/mad2v.jpg

http://img689.imageshack.us/img689/8919/mad3k.jpg

http://www.fischer-tropsch.org/

E-14 Japanese Magnetic Airborne Detector

Madox58 03-29-10 06:40 AM

Quote:

Originally Posted by keltos01 (Post 1338734)
the IJN used markers, so I guess it was dye. can you tell me how to make one ?


Sure.

I cloned a new Bomb and removed all damages it would cause.
The splash effect was changed to point to a cloned oil slick effect
that was adjusted to get the greenish yellow.

I did it all by Hex as S3D was not around at the time.
S3D will make it a much, MUCH easier job!
:up:

For a smoke marker do the same thing but make the splash
call a cloned smoke effect adjusted to taste.

I also had a Sonor bouy at one time.
Again a cloned bomb that looked like a small parachute
that spawned a small floating bouy when it hit the water.
It didn't actually do anything but it looked cool as all get out.

Bubblehead1980 03-29-10 06:40 PM

Man this excites me.If IJN planes in Sh 4 esp TMO had MAD plus ability to drop depth charges that could reach you when you are deep since you were detected deep, plus a smoke marker and other units could come in, man what combo that would be.

keltos01 03-30-10 01:11 AM

Quote:

Originally Posted by Bubblehead1980 (Post 1339962)
Man this excites me.If IJN planes in Sh 4 esp TMO had MAD plus ability to drop depth charges that could reach you when you are deep since you were detected deep, plus a smoke marker and other units could come in, man what combo that would be.

should we tell Ducimus ? ;)

:har:


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