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[REQ] Fix for the Complete Stop on torpedo hit
I've noticed that when hitting a ship, it freezes dead in the water. :damn:
If the torpedo hit wasn't a kill shot, the vessel will speed up again to what ever speed it was doing, but that brief moment it went from lets say 12 knots to 0 knots is causing my other torpedo's to miss. I've seen this happen very often and so far to memory I only have really noticed it with war ships. I don't recall seeing a merchant doing this, but this might also happen with merchants vessels. If there is a fix already for this glitch, point me to one :salute: |
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