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-   -   [Done] AI planes dropping homing torpedoes by Peabody (https://www.subsim.com/radioroom/showthread.php?t=166163)

keltos01 03-25-10 05:53 PM

[Done] AI planes dropping homing torpedoes by Peabody
 
Homing torpedoes dropped from AI planes (Peabody's mod)

http://img411.imageshack.us/img411/6...ngtorptest.jpg

sitting ducks

http://img109.imageshack.us/img109/3776/carriers.jpg

Carriers coming !

http://img716.imageshack.us/img716/6894/planese.jpg

planes bearing 98 !

http://img641.imageshack.us/img641/885/torp.jpg

torpedo drop :

http://img683.imageshack.us/img683/5104/dropu.jpg

torpedo :

http://img11.imageshack.us/img11/1783/torpe.jpg

seeking.....

http://img256.imageshack.us/img256/7012/seeking.jpg

target !

http://img248.imageshack.us/img248/2345/targeti.jpg

tracking.....

http://img265.imageshack.us/img265/2791/tracking.jpg

in sight....

http://img36.imageshack.us/img36/5759/insightc.jpg

close...

http://img440.imageshack.us/img440/4058/close.jpg

BOOM !!!

http://img268.imageshack.us/img268/2999/booomth.jpg

TORPEDO HIT !!!!!!


http://img532.imageshack.us/img532/3307/hit2.jpg

http://img91.imageshack.us/img91/8017/jolox.jpg

damage :

http://img69.imageshack.us/img69/8454/damageu.jpg


BRAVO PEABODY !!!!!!!!

:D :salute::yeah::yeah::yeah:

peabody 03-25-10 07:41 PM

Keltos,

I didn't really have to do anything, the torps work in game, just need to change to homing if you want them.

But the game does have a bug, the material node on the torpedo uses Torpedo.tga and the texture Torpedo.dds is the pic used for the dials to fire a Salvo, so the torpedo.dat file is using the wrong .tga/.dds.

Peabody

ETR3(SS) 03-25-10 10:20 PM

If I may add my two cents here. I've noticed that in 1.4 the air dropped torpedo has the correct texture, however in 1.5 you get what you see in the screen shot here. Might be a place to start to get the texture correct.

peabody 03-25-10 10:54 PM

Quote:

Originally Posted by ETR3(SS) (Post 1334437)
If I may add my two cents here. I've noticed that in 1.4 the air dropped torpedo has the correct texture, however in 1.5 you get what you see in the screen shot here. Might be a place to start to get the texture correct.

Thanks, unfortunately I don't have 1.4 installed, but no big deal we can change it to one of the other torpedo textures. It makes sense though, since I think the image is for the dials in a uboat for firing salvos. Someone just used the same name for a texture I guess.

Peabody

keltos01 03-26-10 02:13 AM

what we'd need is a clone of a torpedo bomber, use that one sparingly in the campaign, starting in 1944 as in RL, and let that one carry the homing torpedoes.


They usually patrolled in pairs, not single planes.


I love it ! next we'll have MAD equipped IJN planes hunting down Fleetboats :arrgh!:

keltos

Quote:

The Mark 24 Mine (also known as FIDO or Fido) was a US air-dropped passive acoustic homing anti-submarine torpedo used during the Second World War against German and Japanese submarines. It entered service in March 1943 and continued in service with the US Navy until 1948. Approximately 4,000 torpedoes were produced, sinking 37 and damaging a further 18 submarines out of a total of 204 fired. The torpedo was also supplied to the British and Canadian forces.
  • Warhead: 92 lb (41.7 kg) Torpex high explosive.
  • Propulsion: 5 hp (3.7 kW) electric motor driving a single propeller, powered by a 48 volt lead acid battery.
  • Speed and endurance: 12 knots for 10 minutes, giving a range of about 4,000 yards (3,700 m)




Quote:

The first sinking with FIDO occurred in May 1943 and was possibly U-640 or U-657. During its career, the torpedo sank a total of 37 submarines, achieving an effectiveness of about 22%, compared with about 9% for depth charges.
Quote:

The torpedo's relatively low speed was kept secret since, while U-boats could not outrun the torpedo underwater, they could outrun it on the surface.
wikki


http://en.wikipedia.org/wiki/Mark_24_Mine

keltos01 03-26-10 03:07 AM

New Homing Torpedo Dropping Avenger Plane
 
http://img268.imageshack.us/img268/2...irhomingus.jpg
original torpedoair

http://img175.imageshack.us/img175/2484/homingair.jpg

Homing torpedoair : mk27 model, fixed screw and detonator animation according to new model


I never made a new plane for the game before.. :


- I cloned the ATB Avenger like I would a sub's files.

- I set it in the american roster :

[UnitClass]
ClassName=USTorpedoBomberhoming
UnitType=303
AppearanceDate=19390101
DisappearanceDate=19480101
DisplayName=US TB Torpedo Homing

[Texture 1]
TextureName=data/Air/ATB_USTorpedoBomber_homing/ATB_USTorpedoBomber_homing_T01.tga
StartDate=19000101
EndDate=19991231
Frequency=1

- I cloned the airtorpedo :

Torpedo_Air_US_homing

I set the torpedo .sim and .zon to the spec of the real torpedo
I imported the mk27model
I fixed the propeller's animation
I added an animation to the detonator : it now spins :)

- I made new textures : Torpedoairhoming

what am I missing to have it ingame ???

keltos

clayp 03-26-10 04:50 PM

I think I was going to ask yesterday if this will work with 1.4 and RFB? dam old age......:damn: Peabody where did you get all those japaknes subs etc....

TH0R 03-26-10 05:15 PM

Planes taking of carriers, air dropped homing torpedoes (possibility for MAD equipped IJN planes hunting down Fleetboats), Radar Range Unit [WIP], Narwhal... SH4 is turning into a whole new sim! I'll take it over SH5 any day. :)

Some great stuff you guys are working on here. :up:

Armistead 03-26-10 05:23 PM

Just wish we could get all these things working in career mode with the supermods....

keltos01 03-26-10 05:30 PM

that's the plan :yep:

we start with stand alone mods that we integrate later in our larger mod, like I did for the jap subs, this is meant for the IJN campaign Climb Mount Niitaka.

But I could never do a quarter of the stuff I do without Peabody.

Keltos

@clayp : this is for the IJN side player.. the IJN had no homing torpedoes, but if it works it could well be done for the other side ;)

the IJN had MAD though, and DC to go along : they would screen in front of convoys and could spot a sub at ? 100 feet deep 100 m on either side of the plane, I think some US subs were attacked that way, but as always too little too late

peabody 03-26-10 07:04 PM

Quote:

Originally Posted by clayp (Post 1335636)
I think I was going to ask yesterday if this will work with 1.4 and RFB? dam old age......:damn: Peabody where did you get all those japaknes subs etc....

Howdy Clay, hope you are feeling well.

I don't have a separate install of 1.4 so I can't test or even make a version for it. But right now we are still testing to see if they will actually work correctly.

Most of the stuff we are using is from the US stuff so it would probably work ok, but I don't know about RFB, don't know what files are changed. I would have to look at it.

Keltos built the Japanese Subs for our Japanese Campaign which is way behind schedule due to some Real Life problems on my part. He had some subs and I was writing a Campaign and decided on Japanese since there was TMO, RSRD, RFB and OM so Japanese was the only thing left and he needed a place to put his subs, so we teamed up. Someday maybe I can get my part done.

Peabody

Jan Kyster 03-26-10 08:25 PM

Quote:

Originally Posted by keltos01 (Post 1335690)
.. the IJN had no homing torpedoes, but if it works it could well be done for the other side ;)

For crying out loud, man! Delete before Ducimus sees it! :stare: :o

clayp 03-26-10 11:46 PM

RGR bud...:up:

Bubblehead1980 03-27-10 01:23 AM

yep, i am looking forward to the day we have MAD equipped planes in SH that works with TMO RFB etc.Will be wondering how planes are nailing us at 250 or 300 feet lol good stuff.

TH0R 03-27-10 04:02 AM

Is this a die marker or what? :)

You probably know this already, but I'll post it anyway. MAD related:

http://ibiblio.org/hyperwar/AAF/USSBS/IJO/IJO-48.html

Q. Describe by diagram the employment of MAD planes in convoy coverage?

http://ibiblio.org/hyperwar/AAF/USSB...plate_48-1.jpg

Q. What was the procedure when your MAD discovered a submarine?

http://ibiblio.org/hyperwar/AAF/USSB...plate_48-2.jpg


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