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-   -   Any News on Modern Sub Project? (https://www.subsim.com/radioroom/showthread.php?t=165715)

Krauter 03-21-10 12:58 PM

Any News on Modern Sub Project?
 
As title suggests.. did this Mod get dropped off?

Marka Ragnos 03-21-10 01:53 PM

I hope not!!

keltos01 03-21-10 02:30 PM

Quote:

Originally Posted by Marka Ragnos (Post 1326926)
I hope not!!


subs are one thing but without a campaign to go with it they're nothing...

keltos

Zel 03-22-10 08:42 AM

I have teamed up with Werewolf, working on a mod which will implement basic cold war functionality, as much as Sh4 allows. Modders will be able to use this as a starting point to build their own cold war campaigns. I probably won't have time to create a campaign myself.

-ai subs or surface units able to launch torpedoes at the player - when he is submerged. (you need visual contact for AI launched torpedoes, so the visual sensor is modded to behave like a hydrophone as much as possible)
-ai launched mines
-since the torps cannot change depth while homing, they have a large proximity range..same for mines
-surface warfare will be affected by the modifications - i'll try to have it work as best as possible, but subsurface warfare is a priority

I'm estimating about a month or two before it's finished. The mod will not contain any cold war models, just the sensors and weapon files.


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