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-   -   [REQ] torpedo stats (https://www.subsim.com/radioroom/showthread.php?t=165169)

Arclight 03-16-10 05:54 PM

[REQ] torpedo stats
 
Can anyone provide default torpedo min/max damage values?

Values as a result from boosting your torpedoman would be appreciated as well, but not strictly nescesary.

Thanks. :salute:

sergei 03-16-10 06:05 PM

Damage: 120-180
Radius: 3-7

There are 2 torps that have a different stats, damage of 80-160.
I'm pretty sure they are the Zaunkonigs, but I'll have to confirm that.

Arclight 03-16-10 06:18 PM

Hmm, doesn't matter what it is. If I know what the damage values are, I can balance ship hull HP to a specific amount of shots. As you know I might raise them a bit, for example to allow for a third shot on a C2 or something, the bigger merchants, so you can sink them by flooding (sans the forced hollywood graphics from reaching 0 HP).

Really much appreciated. :salute:



80-160? Seems like a lot of variation. :hmmm:


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