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Does moving the crew forward help in a dive?
It seems that flooding realistically affects the trim of the boat.
I'm wondering if moving the crew into the forward compartments also affects trim to make dives faster? Steve |
I doubt it. I think the dive times are static values for each sub.
Trim is also a non-existent concept in SH3. Would be cool though... |
Not to mention the fact that moving them one-by-one takes longer than it does to reach 70 meters.
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As I recently discovered, if you left click one compartment, and then right-click another compartment, it will take all the people from the second compartment and fill it with people from the first. This makes it easy to move everyone into the bow compartments. Like I said, FLOODING definitely affects the trim of the boat. I've seen my sub down by the bow or stern plenty of times due to flooding. That's why I wondered if moving people had any effect. Steve |
Well, people are 80% water anyway, would be cool to mod each man as a "Small ammount of static flooding" if it was possible.
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I don't think it has any effect in the game. I'm also not sure how much effect it had in real life, since the flooding tanks at bow and stern held several tons of water that could be pumped back and forth rather quickly.
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I've never heard mentioned elsewhere until last night. I'm reading "U-boats in the Mediterranean" by Larence Patterson. He has mentioned a couple of times when they moved guys up front to help trim the boat after firing torpedoes to prevent broaching, but hasn't mentioned anything about it happening during a crash dive. Same thing applies though-the boats had compensating tanks used during torpedo firing to help prevent that. :) |
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Then when the keel was stuck in the mud, the crew ran back and forth in the boat, end-to-end, after blowing ballast, to un-stick the boat from the mud. Steve |
I tested this out in a type 7. No difference if crew was aft or forward.
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