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SH5 : 16 bit colors and not 32?
SH5 : is it me or the game is in 16 bit colors and not 32?
When you look at a gradient in the sky or in the water, it's not smooth. It's in layers! That's weird for a 2010 game! |
Indeed, i have it also seen. It isn`t nice :nope:
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There's no way that water is 16 bit color. I bet it's just a small sky texture being stretched too big. Makes it tough to find the horizon with a zoomed in scope on a foggy night. "Is it that line? No wait it must be that line, no wait..."
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It looks like back in time maybe 80`s :-?
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I noticed it as well, when underwater or when looking at gradients in the sky in all 3 SH series, only seems to apply to large bodies though.
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Its mainly because modern video cards only (heh, only) use 24bit colors. there are 256 shades of red green and blue. There just isn't enough colors to make a nice large gradient. Carmack advocated for 64bit color back in 2000 because of this.
There might be ways around it using shaders, which I believe are 32 or 64bit color, but I don't know enough to say. |
Quote:
24 bit is still 8bit per channel (same as 32bit) so there is NO difference between 24 and 32, 24=RGB 32=RGB+A |
*nevermind* :88)
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Look at the sky textures in any modern game. Crysis, Farcry, etc. Theres no banding. Its just poor textures (and ****ty programming).
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One thing too guys, I noticed with my HannsG HG281D monitor, I finally found a proper specs sheet on it, and even though its a pretty screen, it only supports 16million colors.
So even though I have 2 Nvidia 260GTX 896 cards in SLi, I get a 16bit type banding on all my games even the flight sims which makes skinning a biotch. Unless someone knows a way around this. Even watching dvd movies looks blocky in colors from time to time. So if anybody knows a way to get a nice picture, I'd appreciate it! |
Glad someone else noticed. Can we post this as a mod request? New Sky Boxes are desperately needed. Noticed the halo/fog around the moon has the same crappy quality.
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:hmmm:
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Most likely color depth, yes. Try changing it in the config files, to 24 or 32, see if the banding disappears.
Maybe they figured they'd drop 'true color' since a lot of LCDs use 6-bit panels anyway. :-? |
Colour banding is one of the reasons I'm still running an old CRT monitor. Banding is almost invisible for me, though I can see it if I specifically look for it.
Hope it can be improved. I might get a new monitor if it can be resolved. I just wish there was a way to run lower, non-native resolutions when necessary without having to look at a blurry edges everywhere. Since I'd want a large LCD, I'd suffer a performance drop in most games due to running at the native resolution (with anything less looking ugly). Shame there's no way to have the best of both worlds :-? |
So what is the best of the LCD world? :hmm2:
Still running CRT as well. :yep: |
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