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-   -   cowships (https://www.subsim.com/radioroom/showthread.php?t=164288)

Nico09 03-10-10 05:26 PM

milkcow or cowships :-P
 
Anyone know if re-arming Subs/Boats are working in game? just used all my torps on a convoy in the dover straits en route to my patrol area in the atlantic, southern ireland and i don't wanna in back through. i've spoken to radio op and asked for re arm, i just get told no.

Any ideas?

msxyz 03-10-10 05:35 PM

Do you mean the U-Boot-Klasse XIV (MilchKuh - Milkcow) ?

Nope, they're not included in the game.

Nico09 03-10-10 05:41 PM

Cheers mxyz. Thought it was in sh5! Ahhhhhh well :-(

Barosx2 03-10-10 06:50 PM

I would to be able to rearm etc at Sea, everytime I ask the radio Guy he says "Its denied" so I have to trawl back to Germany to refit..although i'm still very early in my career.

I have seen a screen shot of a map that someone on here posted. It showed two Refuelling/Refitting zones of the eastern coast of the USA (Which would make sense). I wish I could remember where it was :(

jwilliams 03-10-10 08:01 PM

Quote:

Originally Posted by msxyz (Post 1307108)
Do you mean the U-Boot-Klasse XIV (MilchKuh - Milkcow) ?

Nope, they're not included in the game.

Are they not!!!!

i thought the devs said they were in the game?

Charlie901 03-10-10 08:04 PM

Quote:

Originally Posted by jwilliams (Post 1307431)
Are they not!!!!

i thought the devs said they were in the game?

It's been widely advertised a an included Dynamic Game Feature so they must be in the game?

Safe-Keeper 03-10-10 08:11 PM

I love how they didn't have time (apparently) to add the feature itself, but left in the ability to call for them:rotfl2:!

U-60: Sixty nautical miles from shore STOP Engaged convoy 3 merchants sunk STOP Taken heavy damage STOP Dead in the water STOP Urgently in need of aid
BdU: BWAHAHAH, sucker!

longam 03-10-10 08:48 PM

Quote:

Originally Posted by Safe-Keeper (Post 1307458)
I love how they didn't have time (apparently) to add the feature itself, but left in the ability to call for them:rotfl2:!

U-60: Sixty nautical miles from shore STOP Engaged convoy 3 merchants sunk STOP Taken heavy damage STOP Dead in the water STOP Urgently in need of aid
BdU: BWAHAHAH, sucker!

It could be because of the time period.

walsh2509 03-10-10 08:51 PM

Game Question ..
 
Sorry if already asked and answered ..


But the plane icons near some ports , I click on them and I see the Range of there cover ??


SH4 , you can click on a Plane Icon and they will come out and do a partol and spot ships or help in attacks ..

Are the ones in SH5 supposed to do the same ???


If so how do you get them to work for you ?

Frederf 03-10-10 09:29 PM

I thought they were in too... aren't they much later in the game?

Ziggy 03-10-10 09:34 PM

Even if you can't see them, I'd be happy if you just sit in the right spot at the right time and you get reloaded. I can pretend I was sleeping when it showed up :-p. That's the thing I never get about somethings in this game, from a realist perspective. Who cares what depth charge explosions look like, you shouldn't be seeing them!

msxyz 03-11-10 03:28 AM

Apparently the only submarines you encounter are a british U class and other type VII U-Bootes i. You can sink the british submarine but I was told, from someone who encountered them, that he didn't get credit for that.

Another bug? :yawn:

RSColonel_131st 03-11-10 05:28 AM

How are they going to do Operation Drumbeat without Milkcows?

Alienfresser 03-11-10 05:31 AM

Quote:

Originally Posted by RSColonel_131st (Post 1308006)
How are they going to do Operation Drumbeat without Milkcows?

They will be in with the DRUMBEAT DLC.

Jander 03-11-10 05:37 AM

Who has PROOF that there are no milkcows?

It is logical that there are none in '39 or '40. But as far as I know (and note, I also do NOT know for sure!), they will be there - historically they shold be there from '42 on.


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