![]() |
FOTRS / returning to 1 accelleration.
When playing in accelleration and a ship is spotted on either radar or sound, the sim does not go back to standard time. I read some where in a post that this can be changed. any help would be great.
Otto |
Maintaing Accelaration Time Compression
I do believe that this is hard coded. The reason beging is that we need to take a course of action when we receive flash updates from the Deck Watch Officer.
For instance :- Where the contact is? What kind is it?? Should be pursue the contact for an intercept? What are my orders? In a Real Sernario, what would have a "boat" Captain undertaken, I know many of us enjoy the game, but play it with a sense of some degree of realism and you may understand why FOTRS, is so challenging. It is true that I am using other in addtion to FOTRS and this has enhanced, my experience, I have "Magic" tubes, never ends and gives me 100% kills all the time, but I still make it a point to follow all messages from Fleet Command, and updates, especially when the sub bases have changed due to the nature of the Pacific War. I hope this helps, don't wish to dampen your spirits in any way. Please enjoy FOTRS, it's and it is a great MOD. Janusfrk ~ Perth, Fremantle "seek, hide and kill ~ |
All times are GMT -5. The time now is 07:02 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.