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-   -   [WIP] Large uboat clock mod (https://www.subsim.com/radioroom/showthread.php?t=163903)

Decoman 03-08-10 01:08 PM

[WIP] Large uboat clock mod
 
I was thinking it would be nice to use a realistic looking clock instead of the stopwatch. It would be of importance to have the clock as large as the current stopwatch, and maybe just a tad larger to read the time easily.

Idea: To have a larger clock, which can be toggled between being a stopwatch and being a uboat clock. Preferably the clock would appear in the upper right corner. The other icons there should be moved I think.

Goal: Since I do not know how to mod a clock, I want to mainly do the graphics, and then anyone is free to use the texture, or to help me making it work as a mod.

I am not sure how the included alpha will work in-game, the alpha channel I made might have to be adjusted.

The plan is to resize the clock texture down to the wanted resolution with some nice looking (non-photoshop) filtering when I know exatcly what pixel width/height is to be used.

Also color correction will be in order. Hm, and a glass cover should be added. In hindsight, I should make the brass metal abit shiny.

Will make the hour, minute and second pointer when I know the exact final resolution for the textures.

I could design a more authentic looking clock, however I think a simple round dial will work nicely.

Here is a forum thread I found with 37 pages about the uboat clock: :woot:
http://germanwatch.proboards.com/ind...ead=546&page=3

Q: Should the center of the final clock texture have a pixel, with total height/width in odd numbers (one pixel as center)?

Current photoshop file: Link to PSD file

http://www.decoman.net/linked/clock.jpg

ingsoc84 03-08-10 07:53 PM

That clock would be awesome!~ I like the stopwatch for torpedo firing, but seems quite out of place for general time...and your clock would be great to have on the map, and to enable on surface, etc. thanks!

UberTorpedo 03-08-10 09:38 PM

:hmmm: Decoman, I think your idea has real merit. Keep up the good work :salute:

UT

LiveGoat 03-08-10 11:09 PM

Yes! That would be a great mod. :up:

Sgtmonkeynads 03-09-10 04:46 AM

I'd like a stopwatch with that face plate. I'v seen an old WWII watch that had the emblam on it like your clock does and always wanted one for myself. I guess that will be my first project my next day off.

Decoman 03-10-10 09:53 PM

I finished making a mod for the clock. Hopefully it will fit right in.
http://www.subsim.com/radioroom/show...76#post1307576

It was fun trying to get the pixel stuff to line up accurately. :DL

KarlSteiner 03-16-10 07:38 PM

Hi,

I think they used a 24 h scaled clock in wwII uboats, so they know day and night, allways.
You can see one in the movie Duell im Atlantik with Robert Mitchum and Curd Jürgens.


Karl


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