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Starshell spam...GWX mod used
I submerged and attacked a task force of 1 destroyer and I think it was 2 auxiliary cruisers.
I fired at the destroyer first then at the 2 cruisers.Hit the destroyer and he started spamming starshells toward my area. My computer literally came to a crawl.There had to be at least 30+ shells up there and looked like a miniature sun sitting above the water. Is there any way to stop this or fix it so the AI fire a lot less starshells at the same time? |
That's weird! I've never seen anything like that!:o
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We can reduce the number of Star Shells carried by any given Unit.
And We did do so in GWX 3. But there is still a wild factor that we can not control. Mostly that is your system specs now days. But you could have hit a bad Star Shell event also. :doh: I hate those type events! |
Quote:
Starshells as a whole are not an issue as my computer can handle them...when the AI spazzes out and fires off 30 of them into the same spot rapid fire style it gets a bit slow running. So I guess I can chalk it up to the AI spazzing out for that particular event. |
LOL I hit a convoy last night in bad weather and they did that. Thre must have been 25 start shells in two clusters in the sky. Looked like a UFO invasion! :) Did not affect my computer performance though.
Steve |
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