SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [needed] uv map editing tutorial (https://www.subsim.com/radioroom/showthread.php?t=163097)

keltos01 03-04-10 04:50 AM

[needed] uv map editing tutorial
 
I use 3DS to do uv mapping.

as I don't know any other method I used a tutorial found on the web, to make a house !, and applied it to the subs.

I use the uvmapper, then select box mapping so as to have all 6 sides, then try and move around the pieces in the uv map window.

I need to do good uv mapping for all my boats, and 3DS flips faces everytime I import/export to and from S3D :nope:


do you know any good uv mapping method or program ? and can you explain how to do a good uv map ?


thanks

keltos

Nisgeis 03-04-10 05:15 AM

Have you tried the 3D Studio Max UV Mapping and Texturing tutorial? It's available on the DVD, or on the Autodesk website.

Sledgehammer427 03-04-10 07:56 AM

I use MM3d all the way, I assemble my main parts into groups and then I lay out the texture stretching and scaling the coordinates on the texture itself. usually it's a little bit of guesstimating on their placement but it is far more convenient than it is on other modeling proggys.


All times are GMT -5. The time now is 05:17 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.