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[REL]No Damn Bubbles, No Damn Halo Mod
Updated for patch 1.2.0
http://www.subsim.com/radioroom/pict...pictureid=1345 http://www.subsim.com/radioroom/pict...pictureid=1373 ############################ ENGLISH ############################ No Damn Bubbles, No Damn Halo Mod v1.01 -------------------------------------------- tested with patch 1.2.0 Changelog: -Modified for patch 1.2.0 compatibility. Install ------- Install with JSGME or manually copy the two files included in their proper folders. If you would like to remove the dialog indicator completely, install the NDB,NDH OM#1 - No Dialog Indicator after installing the main mod. Questions or comments in the Subsim thread please. Credits ------- -Steps to remove halo originally found by user Pintea on Subsim. -New dialog indicator by kapitan_zur_see -danasan for German translation Download ---------- http://www.subsim.com/radioroom/down...o=file&id=1556 |
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Awesome, I think the thought bubbles is good enough for a Subsim Battle Mug, PM your address and it shall be yours :salute: |
Wow, and here I thought that one would take a little bit of effort to figure out... and there we have it, a full day before street date!
Really puzzled why they thought it wise to have that as a set and un-selectable option. I mean... the cursor changes when you mouse over active crew like that. It'd be good if the cursor could be coloured a bit brighter to indicate this, but all in all, this is just fine :yeah: |
I think it might be a bit confusing at first without the bubbles until you know who you can and can't talk to but we'll manage.
The one thing I'm afraid of though is if the game requires you to talk to a certain character at a specific time to progress (in the campaign storyline maybe) then we might miss the clue to talk to this one guy at that one time. Anyway, we'll see. If it become an issue we can always try to replace the default ugly bubble with something more discreet. |
That was fast! :o
Plus it's great that JSGME is also compatible!:DL |
Yes, JSGME seems to work fine so far, at least the basic functionality.
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Big Thank You mates !
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this one is a sticky mods:rock:
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nice work, dude...
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Sweet, thanks a bunch :)
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Really cool this mob.:yeah:
Where can i download JSGME?:oops: |
Wohoo, my first SH5 files....
Just 724,180 files to go and then I can start this baby. :shifty: On the bright side, the amount of dev comments on that file is just amazing! Modding will be a pleasure cruise :D |
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:rotfl2::rotfl2: YES got a sh5 folder no game but patchs n mods folder is a start |
Many thanks :up:
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That was fast! Just what the doctor ordered!:rock:
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