SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Why is the boat dark grey on the inside? (https://www.subsim.com/radioroom/showthread.php?t=162477)

GertFroebe_neu 02-26-10 04:47 AM

Why is the boat dark grey on the inside?
 
Yes, my question is: why are the u-boats in SH5 dark grey on the inside? U-Boats insides were painted in white or ivory to scatter the light and make the inside more bright.

I have the feeling that the Devs were inspired by DAS BOOT, where the inside color is the wrong one too.

I hope that can be modded in the future, with all the baked light in the textures ...

cheers
Marc

Nisgeis 02-26-10 04:59 AM

The historical document 'Das Boot' is a source of inspiration for many. It should be possible to mod it.

urfisch 02-26-10 07:34 AM

surely this can be modded. the whole sh5 game was inspired by "das boot"...

Letum 02-26-10 07:39 AM

I ahve seen pictures where large parts of the boats where not painted, but yes, as a rule interiors should be white.

kapitan_zur_see 02-26-10 08:14 AM

Sometimes, you people are too narrow-minded, if you'll excuse me, about realism for some trivial matters. It's a probability the game was inspired from das boot, though you remember the devs visited some real uboat...
For das boot however, the choice of dark grey is for obvious reasons. Realism is not everything, it's above all, a dramatic movie!
And a dark grey interior easily fits better in a drama movie, not to mention it emphasis better a claustrophobic atmosphere. It was intended, no big deal...
But yes you will be able to mod it, though in my opinion, it will look less good, will feel less dramatic. But that's just a matter of taste, i guess...

Turbografx 02-26-10 09:53 AM

Some people expect accuracy in a sim. After performance and modeling, detail is important. This is not a misplaced rivet, the interior color is wrong, the interior is a major part of the sub representation..

Heretic 02-26-10 10:01 AM

Quote:

Originally Posted by Turbografx (Post 1281474)
Some people expect accuracy in a sim. After performance and modeling, detail is important. This is not a misplaced rivet, the interior color is wrong, the interior is a major part of the sub representation..

There's two aspects to accuracy - appearance and performance. Personally, I'd prefer the development resources be devoted to accurate performance as first priority. If it doesn't perform in a historically accurate manner, eye candy, however accurate, is small consolation.

Subnuts 02-26-10 11:08 AM

Quote:

Originally Posted by kapitan_zur_see (Post 1281345)
Sometimes, you people are too narrow-minded, if you'll excuse me, about realism for some trivial matters. It's a probability the game was inspired from das boot, though you remember the devs visited some real uboat...
For das boot however, the choice of dark grey is for obvious reasons. Realism is not everything, it's above all, a dramatic movie!

I imagine it was a deliberate choice on the part of the cinematographer, Jost Vacano. As it was, the only lights they could use were the ones already part of the set, and those had to be substantially brighter than the "real" ones due to limitations of the film they were using. If they'd painted the interior white, as it was IRL, you'd end up with "hot spots" all over the place that wouldn't look good on the big screen. So, the interior of the submarine in Das Boot was painted dark grey to avoid this problem.

Yeah, I'm kind of a film geek. :O:

Bilge_Rat 02-26-10 11:23 AM

Quote:

Originally Posted by Subnuts (Post 1281554)
I imagine it was a deliberate choice on the part of the cinematographer, Jost Vacano. As it was, the only lights they could use were the ones already part of the set, and those had to be substantially brighter than the "real" ones due to limitations of the film they were using. If they'd painted the interior white, as it was IRL, you'd end up with "hot spots" all over the place that wouldn't look good on the big screen. So, the interior of the submarine in Das Boot was painted dark grey to avoid this problem.

Yeah, I'm kind of a film geek. :O:

for the same reasons, I am not convinced a white interior would show up properly on a computer screen. for example, pics of U-995:

http://www.uboat.net/gallery/u995/ph..._u995_aft3.jpg

http://www.uboat.net/gallery/u995/ph...5_controls.jpg

light/medium gray might show up better...:hmmm:

LiveGoat 02-26-10 11:36 AM

Exactly. An ivory interior would have been a gaffer's nightmare, also it would have meant an increase in budget for the set construction as I'm sure the dark interior was a good way to hide some obvious plywood walls. Also it's a good way to hide walls that tend to wiggle during depth charge scenes. There is one scene, I believe where you can see a wall waggle but it's been awhile and I can't remember which scene. The rule of set construction for the stage says: "As long as it looks real from 15 feet away." For film I'd guess 3 feet or so.

Quote:

Originally Posted by Subnuts (Post 1281554)
I imagine it was a deliberate choice on the part of the cinematographer, Jost Vacano. As it was, the only lights they could use were the ones already part of the set, and those had to be substantially brighter than the "real" ones due to limitations of the film they were using. If they'd painted the interior white, as it was IRL, you'd end up with "hot spots" all over the place that wouldn't look good on the big screen. So, the interior of the submarine in Das Boot was painted dark grey to avoid this problem.

Yeah, I'm kind of a film geek. :O:


Nisgeis 02-26-10 12:32 PM

Quote:

Originally Posted by Heretic (Post 1281481)
There's two aspects to accuracy - appearance and performance.

And whether it matches the historical document 'Das boot'. :DL.

alexradu89 02-26-10 01:06 PM

so... UBI has failed -.-

jerm138 02-26-10 01:32 PM

While the OP may sound nitpicky, I'm glad he at least brought it up and that someone else posted pictures. I had no idea that they were painted white, and it does look quite different.

On my boat the only place that was painted white was the Reactor Compartment. It was REALLY bright in there! I could see that being a nightmare for filmmakers. Plus a dark boat does give a much more claustrophobic feel, which is one of the best things about Das Boot.

I don't care much about what interior color they choose as long as it's not Sea Foam Green. That color makes me want to vomit.

A little side story about the white paint in our Reactor Compartment (RC): One day during a long underway when everybody is bored out of their mind and has run out of stories to tell, one of the mechanics came up to me and said he had a "secret" to show me. Knowing what a dangerous situation that could be on a sub, I hesitantly followed him to the aft bulkhead of the RC where we had a small periscope-like window that allowed us to look into the sealed compartment. Right in front of the view is a Steam Generator (basically a big boiler tank, also painted white). He told me to stay there and keep looking as he walked away. Expecting something horrible to happen to me, I kept my guard up as I alternated between looking through the window, and looking over my shoulder. While looking through the window, the lights went off in the RC as he flipped a breaker. The view went pitch black except for huge glow-in-the-dark letters painted on the side of the Steam Generator that said "FTN." (for those that don't know... FTN stands for "F--- The Navy", even though we often insisted that it meant "Fully Trained Nuke.") I'm not sure if upper command ever found out about it because the glow-paint is clear when the lights are on and the only way to see it is to know the secret.

Sailor Steve 02-26-10 01:32 PM

Quote:

Originally Posted by alexradu89 (Post 1281674)
so... UBI has failed -.-

Did you read Bilge Rat's comment above? If he's right, then UBI suceeded admirably. We won't know for sure until somebody tries to mod the wall white.

vickers03 02-26-10 01:40 PM

i think SH3 had the white paint, looking at the
textures but it looked grey because of the lighting.


All times are GMT -5. The time now is 09:24 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.