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-   -   {REL} OLC_DasBoot Green (https://www.subsim.com/radioroom/showthread.php?t=162344)

brett25 02-23-10 04:03 PM

{REL} OLC_DasBoot Green
 
I have always loved OLC's enviornment for SH3, but I also wanted the green underwater color as seen in Das Boot. So, with permission, I modified OLC's mod slightly to reflect this change. The credit goes to OLC mainly of course, with my small addition if you want this underwater look too. So now you would have all the beautiful look of OLC with a green underwater. This will only modify your EnvColors_Atl.dat.

http://www.filefront.com/15663909/OLC_DasBoot_Green.7z/


http://idylwilde.net/SH3/Underwater.jpg

Rapt0r56 02-23-10 04:11 PM

Looking very Cool, i will try it and give feedback! :up:

- Works great and looks good. :ping:

Torp III 02-23-10 04:19 PM

Will this work for GWX 3.0? Been looking for a green atlantic mod that will work.

brett25 02-23-10 04:41 PM

Quote:

Will this work for GWX 3.0? Been looking for a green atlantic mod that will work.
yes, it will work with GWX 3.0 since its based on OLC's work (ubermod). Use JGSME.

also, depending on which environment mod you are currently using, you may see a difference in the overall lighting, water surface colors, etc. However, I think the whole things works well together. I may be able to make a tweak file, so that using mini tweaker, people can change their existing environment to just update the green water, but I have to research that.


this is how things look on the surace

http://idylwilde.net/SH3/suracfe02.jpg

JCWolf 02-23-10 04:41 PM

Now that is damn cool, and very Das Boot looking!:yeah:

brett25 02-23-10 10:11 PM

Quote:

- Works great and looks good
Quote:

Now that is damn cool, and very Das Boot looking!
thanks alot for the encouragement:woot:

Magic1111 02-24-10 08:13 AM

Quote:

Originally Posted by brett25 (Post 1278292)
I have always loved OLC's enviornment for SH3, but I also wanted the green underwater color as seen in Das Boot. So, with permission, I modified OLC's mod slightly to reflect this change. The credit goes to OLC mainly of course, with my small addition if you want this underwater look too. So now you would have all the beautiful look of OLC with a green underwater. This will only modify your EnvColors_Atl.dat.

http://www.filefront.com/15663909/OLC_DasBoot_Green.7z/


Hello !

Thank you for the "green Water", looks very cool...! I´ll give it a try too..!

But I´ve one question: Based this MOD on a 16 km atmosphere?

Best regards,
Magic

verte 02-24-10 08:29 AM

Quote:

Originally Posted by brett25 (Post 1278375)
I may be able to make a tweak file, so that using mini tweaker, people can change their existing environment to just update the green water, but I have to research that.

Yes, please. You could just point the options that need to be changed and the name of the file, so I could do it myself in editor in the environment that I'm using.

brett25 02-24-10 03:36 PM

[QUOTE][Yes, please. You could just point the options that need to be changed and the name of the file, so I could do it myself in editor in the environment that I'm using. /QUOTE]


yeah sure, let me make a tweak file, then each person can tweak the environment they like to use, This is the best way. There are so many cool enviro mods-MEP,OLC,SH5 water, Thompsens, etc, etc

brett25 02-24-10 04:03 PM

ok, so i looked in to the possibility of using mini tweaker. The problem is the mimi tweaker tweak files start with the default settings for everything and there fore would be too much to adjust. I did the changes in Sd3 originally. You could use that program to tweak the values I can provide. The only problem there is that there are 3 values in six fields times 3 weather conditions for a total of 18 x3 edits! I think its a lot for people to do. If I am able to get permission I can change the most popular files myself and release a few versions of the mod that way. I could do that but I need to see if people are cool with that. Or at the least I can make a GWX (olc data) and GWX 16K, if their cool with that

Magic1111 02-25-10 10:14 AM

Quote:

Originally Posted by Magic1111 (Post 1279001)
But I´ve one question: Based this MOD on a 16 km atmosphere?

Best regards,
Magic

Can anybody answer me my question, please (see the Quote above) ?!:D

I think that based on a 16 km atmosphere, but I´m not sure...:hmmm:

Best regards,
Magic

brett25 02-25-10 01:02 PM

Quote:

I think that based on a 16 km atmosphere, but I´m not sure...
thanks magic, I can tell you now its is based off of OLC's Uber mod_2, I checked into it and it is indeed a 16k environment

Jimbuna 02-25-10 01:28 PM

Reminds me of some screenshots I posted last year capyured from work based on Operation DeadlightL

http://img291.imageshack.us/img291/3...2114093850.jpg

http://img15.imageshack.us/img15/195...1141016811.jpg

Magic1111 02-25-10 01:29 PM

Quote:

Originally Posted by brett25 (Post 1280544)
thanks magic, I can tell you now its is based off of OLC's Uber mod_2, I checked into it and it is indeed a 16k environment


Okay, many thanks for your Reply ! :up:

Best regards,
Magic

steve_lyons 03-02-10 03:21 AM

Perfect!
 
This is absolutely brilliant!

I'm using SH5 Water for GWX (16km) and this works beautifully.

Fantastic!

I can't tell you how great is is to finally see an eerily murky Atlantic.

Great work! :up: Thank you


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