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TMO 1.4 help
After spending some time playing 1.4 stock I decided to step up into the world of Mega-Mods. I had heard that most people start with TMO and after a while go on to play Real Fleet Boats. So I decided that this seemed to be a pretty viable route and give it a go.
I like TMO. A lot. Going from playing with no mods to all the stuff that TMO has tweaked is awesome. I did tack on some other flare that I've wanted for a while (baring plotter, maxoptics, etc) and it all works great. Now I'm all ready to hit the high seas and unleash hell upon the Empire of Japan... only I can't find them to save my life. Any words of wisdom to help find the elusive fleets of the Japanese Navy? How about a merchant ship in the wrong place at the wrong time? That reminds me; I just completed a patrol mission (icon grayed out) and when I sent the message back saying I had done it to get another one nothing happened. It says my mission is complete, but won't issue me orders for another one. Glitch? Do I have to go back to port for some reason? I appreciate any help in advance. Thanks guys. -Heinz |
You could give RSRD a try, that has better (realistic) traffic. Other than that, hanging round ports, or in the lanes between close ports, or in channels between land that in shipping lanes works well.
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I had the same problem with tmo, it was a bloody pleasure cruise nearly every time in a stinking, noisy, boat with noxious food. (who puts dog food in soup anyway.)
Mostly, Ive moved on to bigger and better things. RSRD is a good option. although i did find that playing as the germans, you could find good hunting along the west coast of australia, travelling nnw twoards indonisia. |
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