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-   -   Hydrophone glitch, please help. (https://www.subsim.com/radioroom/showthread.php?t=162248)

vergol 02-22-10 05:22 AM

Hydrophone glitch, please help. (resolved)
 
I've recently installed the Open-Hatch and FM-Interior-Beta mods, and ran into a problem:

http://img39.imageshack.us/img39/395...1015733508.jpg

As you can see, the hydrophone station is messed up for some reason. It seems like there are two different stations overlapping each other.

It's not just a visual issue. I can't operate the hydrophone when I sit at that station. Turning the wheel doesn't work, neither does clicking on the bearing display.

What's more, a new button has appeared on the left side of the wheel which wasn't there before. It's the sonar ping; and I know this because it's the only thing that works. I'm in a type-VIIB; the war just started, so I shouldn't have access to active sonar.

This is undoubtedly a mod conflict. It's probably centered around OH and NewInterior, since those were the last I installed.

Has anyone else experienced this? Any suggestions on how to fix it?

Thanks.

piri_reis 02-22-10 06:11 AM

You need to read the Readme file carefully. :03:
OH was included in FM-Beta. You shouldn't install both.

vergol 02-22-10 07:36 AM

I've just removed the Open Hatch mod. The problem persists; hydrophone is still bugged.

EDIT: I've also noticed that all the dials in the sonar room don't work. They're all stuck pointing up, and don't move. This is possibly related to the hydrophone issue.

vergol 02-23-10 01:44 AM

Problem solved.

Extended FreeCam mod was the culprit. Seems there was overlapping geometry here and there. Disabling it fixed the issue.

Shame; I rather liked it. :cry:

piri_reis 02-23-10 04:07 AM

Quote:

Originally Posted by vergol (Post 1277592)
Problem solved.

Extended FreeCam mod was the culprit. Seems there was overlapping geometry here and there. Disabling it fixed the issue.

Shame; I rather liked it. :cry:

:up: Good to hear that.

Now if you want to merge some of the incompatible mods which use the same files, you can load them up in S3D , one of the primary modding tools, and compare the differences, and copy over the features you like.
For example, I created a combi mod to have freecam walking on the conning tower, which the GUI I use didn't provide..


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