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CALLING ALL SUBSIMMERS CHECK OUT Danger From The Deep
AMASING JUST WHEN I'D ABANDONED ALL HOPE SEEMS THERE IS A PROJECT UNDERWAY TO BUILD A REAL SUB SIM -
OK THE GRAPHICS MAY NOT BE UP TO WHAT WERE SEEING ON THE SH 5 PROMOS BUT THEN ITS STILL UNDER DEVELOPMENT wE SHOULD SPREAD THE WORK FOR FOLKS WHO CAN HELP OUT IN ANY WAY TO GET THIS PROJECT UNDER WAY REGARDS rASCAL |
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Heh, and it's already in alpha!
http://dangerdeep.sourceforge.net/about/ Quote:
Seeya! :salute: |
This game is for windows xp this is no good its not even being made for vista or windows 7 forget it stick with sh5 or sh4 or sh3
Lt Commander Lare |
Danger From The Deep has been in development for several years now. It's a great idea, but it shows just how long it really takes to write code for and to fully develop a good sub sim.
If it gets completed at all, it would be years down the line. :) |
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PS.: Could we have these threads unified, it's complicated to keep track of them separately. Cheers. :rock: |
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Can be a minor issue, as Vista and Win7 both have the ability to run an executable in WinXP compatability mode. These type of projects need to be nurtured by the community, much as Free Falcon rewrote and completed Falcon 4.0 and Falcon AF to be an awesome sim for the stovepipe crowd. It takes a lot of time but it is well worth it. |
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I am sure the Danger From The Deep, and the Akella guys are rubbing their hands together with joy at seeing Ubi's stupid mov.
In helping develop a new game would be a great opportunity for modders to learn new stuff. With a large community backing such a project would also be great for the indies. :) |
Danger From the Deep is one game where we can't just look at what's going on with it and complain about it ... we can actually chip in and fix it ourselves, the way 'we' want it. :up::|\\:hmmm:
The game IS still early, and development may be slow, but that can be rectified by inputting more assistance. For instance, the 'it wont run under win' issue ... they don't HAVE a windows developer, from what they've told me. If someone were to jump into that gap, who could fix this win issue (which seems to be related to Open GL and the GLSL Shaders version, worse for older cards like mine) that would probably go a long way to speeding up development. Programming, graphics, models, campaign, etc ... ... the modder community here has shown what we're capable of, why not apply that to DftD?? As I personally can't get the game to run either (older card) and don't have the skills to MAKE it run myself, I can't as yet contribute meaningfully except thru encouraging others to check it out and help if they can. However, once I CAN get it running, I'm there in whatever arena I can ... 3D models, textures ... 2D graphics ... whatever ... ... sorry if I ramble, but this game excites me .... actual control of the DIVE PLANES!! AND BALLAST VALVES!! lots of options we'd all like to see are in there as far as the realism goes .... i'll shut up now, sorry :O: |
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Cheers :rock: |
programmers are the most important
they don't have a windows programmer??? |
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