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-   -   MTDC (https://www.subsim.com/radioroom/showthread.php?t=161323)

codmander 02-04-10 07:28 PM

MTDC
 
Anyone see the mtdc in sh5?

oscar19681 02-04-10 07:39 PM

Whats an mtdc?

GoldenRivet 02-04-10 07:48 PM

Manual Torpedo Data Computer would be my assumption

capthelm 02-04-10 10:49 PM

yea its in..

GoldenRivet 02-04-10 11:04 PM

Quote:

Originally Posted by capthelm (Post 1258909)
yea its in..

source? ;)

slowworm 02-05-10 08:37 AM

Quote:

Originally Posted by GoldenRivet (Post 1258917)
source? ;)

Screenshots? ;)

codmander 02-06-10 09:37 PM

I havnt seen any type of mtdc screen:oops: anywhere in sh5

Nickolas 02-06-10 10:41 PM

maybe you are suposed to talk to the floating head on the scope and tell him stuff like... target spead, AOB and distance so that he can play with the knobs on the TDC?

that could be good.

Frederf 02-06-10 11:50 PM

Quote:

Originally Posted by Nickolas (Post 1260545)
maybe you are suposed to talk to the floating head on the scope and tell him stuff like... target spead, AOB and distance so that he can play with the knobs on the TDC?

that could be good.

Modeling the "sight taker--map plotter--TDC data entry" chain would be the most awesome. Even better if it worked with voice recognition. Of course this level of thinking is beyond the developer's talents or wishes.

I would have loved in SH3/SH4 to have simply shouted out a series of "range X-X-X-X, mark!" and then come back to the map and seen that my friendly AI crew member had placed map marks (with time!) for each one of those sightings. He even was so good as to fit a least-squares fit to the data and have calculated an average speed and course.

Nickolas 02-07-10 12:41 AM

Quote:

Originally Posted by Frederf (Post 1260588)
Modeling the "sight taker--map plotter--TDC data entry" chain would be the most awesome. Even better if it worked with voice recognition. Of course this level of thinking is beyond the developer's talents or wishes.

I would have loved in SH3/SH4 to have simply shouted out a series of "range X-X-X-X, mark!" and then come back to the map and seen that my friendly AI crew member had placed map marks (with time!) for each one of those sightings. He even was so good as to fit a least-squares fit to the data and have calculated an average speed and course.

now that's something to look forward 5 years from now :rotfl2:
if that was released i'd pee and cry right in my game chair and wet my bed for the following week.
it would be awesome without voice recognition too of course.

Frederf 02-07-10 06:41 PM

The funny part is how absolutely straightforward that it is programmatically (the AI-assisted plotting, not the voice-activation). AI tactics, AI sensor usage, weather algorithms... these are all much harder for a programmer to make work.

AVGWarhawk 02-07-10 07:18 PM

I would venture to guess it is in there. The current videos show the nice yellow triangle for auto. Both SH3/4 had manual torp settings. No reason to drop that part of the game.

PL_Andrev 02-08-10 02:59 AM

DEV team told that the game is not only for new players but for fans too.
No TDC - game not to SH fans.

Hartmann 02-08-10 07:56 AM

The new TDC screen ... fully auto or randomly hit ratio depending of the realism options or "powers" ( i hate this new word)

For the new market target it needs to be easy and quick . With the new philosophy i guess that battle stations in the submarine are a secondary thing and it rely all to the crew



http://static2.cdn.ubi.com/gamesites...crew/erich.png

Brag 02-08-10 08:26 AM

First mod needed: No eye patch :D


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